mod.io (@modiohq) 's Twitter Profile
mod.io

@modiohq

Enable UGC across PC & consoles with mod.io; the world's most trusted solution for providing official cross-platform UGC. ⚙️ #EnableCreatePlay

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linkhttps://linktr.ee/mod.io calendar_today20-01-2017 07:03:44

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mod.io (@modiohq) 's Twitter Profile Photo

Catch up with the latest from mod.io in our newsletter; including our 2024 year in review, and highlight of our latest solution for easy custom UI integration using our Unity & Unreal plugins. newsletter.mod.io/p/modio-newsle…

Game Smithing (@smithinggame) 's Twitter Profile Photo

🍻Void Hunters, we need your help!🍻 Community Skins are almost here!!🎉 Be among to first to add your custom skins to mod.io before the official release and earn prizes!! It’s super easy, check the link below! store.steampowered.com/news/app/20660… #unity3d #indiegames #thursdayvibes

mod.io (@modiohq) 's Twitter Profile Photo

Congratulations to Game Smithing on launching UGC support for Soulstone Survivors! Kicking things in fashions with a community skin challenge, creators have a look for a chance at winning some prizes! store.steampowered.com/news/app/20660…

mod.io (@modiohq) 's Twitter Profile Photo

Taking a moment to reflect on the past year, and celebrate growth and progress made in 2024! blog.mod.io/2024-year-in-r…

Taking a moment to reflect on the past year, and celebrate growth and progress made in 2024! blog.mod.io/2024-year-in-r…
Scott (mod.io & ModDB) (@scottreismanis) 's Twitter Profile Photo

Our much belated 2024 Year in Review from mod.io is live. 40% download growth to 590m, 55% MAU growth to 15m. 18 of 44 new game launches on mod.io did so on console and VR, and accounted for 65% of UGC downloads. One of our earliest mission statements was to

mod.io (@modiohq) 's Twitter Profile Photo

We're looking for a Community Manager to join our communications & marketing team. work with our community of creators, with content moderation and supporting our partners with their UGC go-to-market plans. Remote opportunity. apply.workable.com/modio/j/807365…

We're looking for a Community Manager to join our communications & marketing team. work with our community of creators, with content moderation and supporting our partners with their UGC go-to-market plans. Remote opportunity.
apply.workable.com/modio/j/807365…
mod.io (@modiohq) 's Twitter Profile Photo

We're looking for C++ and Unreal Engine Developer! Join our team in Melbourne to help maintain and improve mod.io C++ SDK and Unreal Engine plugin. Details: apply.workable.com/modio/j/7EDB9C…

We're looking for C++ and Unreal Engine Developer! Join our team in Melbourne to help maintain and improve mod.io C++ SDK and Unreal Engine plugin. 

Details: apply.workable.com/modio/j/7EDB9C…
mod.io (@modiohq) 's Twitter Profile Photo

We're looking for a Cloud Systems Engineer to join our team in Melbourne. You'll be responsible for maintaining our cloud and on-premises systems, ensuring high availability, scalability, and performance. apply.workable.com/modio/j/FDAB05…

We're looking for a Cloud Systems Engineer to join our team in Melbourne. You'll be responsible for maintaining our cloud and on-premises systems, ensuring high availability, scalability, and performance. 
apply.workable.com/modio/j/FDAB05…
mod.io (@modiohq) 's Twitter Profile Photo

We're supporting Transport Fever 2 mod contest; creators can enter before April 10th for a chance to win some of $4500 in cash prizes, and an invitation to visit Urban Games offices! All details on: transportfever2.com/modding-contes…

We're supporting <a href="/transportfever/">Transport Fever 2</a> mod contest; creators can enter before April 10th for a chance to win some of $4500 in cash prizes, and an invitation to visit Urban Games offices! All details on: transportfever2.com/modding-contes…
mod.io (@modiohq) 's Twitter Profile Photo

In a new blog article, we detail how mod․io Component UI solutions, included with our Unreal Engine & Unity plugins, can help developers to easily build a custom UI for browsing and interacting with UGC in their game. blog.mod.io/component-ui-y…

mod.io (@modiohq) 's Twitter Profile Photo

We're committed to our white-label approach to UGC & mod support. Your players shouldn't have to leave your ecosystem to interact with your community creations. Our Embbeddable Mod Hub is the highly flexible solution for this. blog.mod.io/embeddable-mod…

mod.io (@modiohq) 's Twitter Profile Photo

Back in 2018, Foundation 1.0 Now Available on Steam and GOG! was one of the very first titles to use mod.io services, so we're delighted, almost seven years later to see mod support powered by mod.io for Foundation 1.0! Available directly in-game and on mod.io/g/foundation

mod.io (@modiohq) 's Twitter Profile Photo

One week left to enter the Transport Fever 2 Mod Contest for a chance to snag some cash prizes and an invitation to visit the studio! transportfever2.com/modding-contes…

One week left to enter the <a href="/transportfever/">Transport Fever 2</a> Mod Contest for a chance to snag some cash prizes and an invitation to visit the studio!
transportfever2.com/modding-contes…
mod.io (@modiohq) 's Twitter Profile Photo

New format! mod.io Monthly Dev Diary, an inside look at functionalities in development and sneak peak at new features. This month: new creator profiles & metrics, Embeddable Mod Hub improvements, and more! blog.mod.io/mod-io-monthly…

mod.io (@modiohq) 's Twitter Profile Photo

Showcasing Mix Universe, a solo-dev title developed by chriszuko with in-game UGC integration built using the Component UI functionality from our Unreal Engine plugin. ⚙️ More on Component UI: blog.mod.io/component-ui-y… 🪐 Mix Universe on Steam: store.steampowered.com/app/1654810/Mi…

mod.io (@modiohq) 's Twitter Profile Photo

This one is for the Unity gamedevs, with a quick overview of the improvements to mod․io Unity Plugin, including optimized mod installing, simplified interface, better settings, and more! blog.mod.io/mod-io-unity-p…