Link_X (@link_xyx) 's Twitter Profile
Link_X

@link_xyx

#UE5 SOLO Dev, #UEFN Creator,Verse Scripting, CG/Vfx Artist, 3d Modeler and Environment Artist,500k Plays, 20x discover tab
discord.gg/aKC5xjRp75,

ID: 1651255909358632962

calendar_today26-04-2023 16:04:35

632 Tweet

234 Takipçi

518 Takip Edilen

Link_X (@link_xyx) 's Twitter Profile Photo

uefn and fortnite crashes after last update 36. It is just random. It will be running in the background, while the other is running. And then randomly crash. Either one does it. Usually running Live sessions. Fortnite Status Never had this issue before the update

Link_X (@link_xyx) 's Twitter Profile Photo

This is my full system for Fortface! Loadouts save per player, per class. Items and pistols save per player. Milestones add to your max shield. If you complete a full row you get a vfx powerup. Map voting system. Full custom round system. Weapon selection before each match.

Link_X (@link_xyx) 's Twitter Profile Photo

I have a Cinematic sequence device set up to play a mini clip at the end of a "game". It has no looping set up, yet some players will be stuck viewing the camera in the cinematic, while others go back to original player camera. Anyone else have this issue? How to fix it? It is a

Link_X (@link_xyx) 's Twitter Profile Photo

Can I get a vote on this issue please! forums.unrealengine.com/t/npc-devices-… #Fortnite #TeamDeathmatch #indiegame #FortniteCreative #fun #UEFN #Creative #Creator #foryou #fortnite #team #games #developer #NEW #gamedev #Playtester #roleplayer #survival #survivalhorror

David Coverdale (@davidcoverdale) 's Twitter Profile Photo

🙏🙏🙏🙏🙏 My Sincere Condolences To Sharon, The Family, Friends & Fans…💔💔💔 Ozzy Osbourne dies just weeks after farewell show | Ents & Arts News | Sky News news.sky.com/story/ozzy-osb…

Link_X (@link_xyx) 's Twitter Profile Photo

Now Updated! Reverted back to bare bones... I am reworking the quest system. I fully updated the npcs to be way more aggressive and reduced the memory a ton! I also reworked the spawners, so now you shouldn't run into a empty town or city. After I rework the quests, I have some

Link_X (@link_xyx) 's Twitter Profile Photo

Game dev is a depressing job... Sorry for not being active . I'm about to get back in and finish old projects I have put on the back burner. Fix a bunch of things with the new knowledge I have accumulated working for others.

Jurkoo |Thumbnail designer (@jurkoox) 's Twitter Profile Photo

How To MAXIMIZE Payouts with the new engagement formula... Here's how to use "flow state" to increase Active Playtime (One of the key parts of the new engagement formula) A Thread🧵:

How To MAXIMIZE Payouts with the new engagement formula...

Here's how to use "flow state" to increase Active Playtime (One of the key parts of the new engagement formula)  

A Thread🧵:
Link_X (@link_xyx) 's Twitter Profile Photo

Anyone able to test this? I don't have enough players to test with. # Apply self-only visibility for a player ApplySelfVisibility(Player : player):void = if (Character := Player.GetFortCharacter[]): # Get the character's entity and set it to only be