Jose Stricklin (@lighterdark84) 's Twitter Profile
Jose Stricklin

@lighterdark84

Prototyping multiplayer gig delivery / vehicular combat chaostopia, GigRunners 👾👾👾

ID: 782396555663855616

calendar_today02-10-2016 01:47:29

430 Tweet

222 Takipçi

363 Takip Edilen

Manuel 🌄🥾☀ (@manueldejorge) 's Twitter Profile Photo

just meowchant passing by! yep! getting there! just a few pass! will try to do the eye rig! also need to tweak arcs and timings~ #WIP

Sunny Valley Studio (@sunnyvstudio) 's Twitter Profile Photo

Removing 𝘂𝗻𝘂𝘀𝗲𝗱 𝘂𝘀𝗶𝗻𝗴 𝘀𝘁𝗮𝘁𝗲𝗺𝗲𝗻𝘁𝘀 from your code can make it 𝗰𝗼𝗺𝗽𝗶𝗹𝗲 𝗳𝗮𝘀𝘁𝗲𝗿 ⚡️ and help you 𝗮𝘃𝗼𝗶𝗱 𝗻𝗮𝗺𝗲 𝗰𝗼𝗹𝗹𝗶𝘀𝗶𝗼𝗻𝘀 💥- ex "Random is ambiguous reference" 🙂 Here is how you can remove them quickly from ALL your scripts in

Monad 𒉎 ꜰᴜʟʟ ꜰᴀᴛʜᴏᴍ (@monad_of_eirye) 's Twitter Profile Photo

The Twitter Dark Age is nearly upon us. In light of this, I come bearing a collection of indie horror games, immsims, and others, that are currently in development. If you see something you like, why not give them a follow? Up first is 14 indie horror games 🧵

Jose Stricklin (@lighterdark84) 's Twitter Profile Photo

Blocking in some ui for new shop/customization menus Bikes come with slots for weapon mods that determine what you get when you go over weapon pickups. Each bike frame will also have a utility action - they’re basically load outs for your runner. #unity3d #indiedev

Blocking in some ui for new shop/customization menus 

Bikes come with slots for weapon mods that determine what you get when you go over weapon pickups. 

Each bike frame will also have a utility action - they’re basically load outs for your runner. 

#unity3d #indiedev
Ctrl Alt Ego 2 (@mindthunk) 's Twitter Profile Photo

Yes! Thank you Mr TheThousandScar. We are 2 unknown devs, made an entire complex beast of an immersive sim with innovative gameplay, highly rated and hardly any bugs at launch. Hope one day a wider audience will appreciate just what we pulled off here.

Edd Coates | Game UI Database 2.0 (@eddcoates) 's Twitter Profile Photo

I have now collected over 300 games worth of video for Game UI Database 2.0! Every single clip has been specially encoded to allow for high speed scrubbing, frame-by-frame. This is great for studying complex transitions and motion gfx, or simply enjoying the UI at your own pace!

Jose Stricklin (@lighterdark84) 's Twitter Profile Photo

I’ve been taking a little dev break to play with some art again for a bit.. It’s been fun sketching and sculpting again.. soon I’ll be turning this attention to focus on assets for GigRunners Just not this week though. This one’s going to Tears of the Kingdom