GorillaWeb (finger) (@g0rla) 's Twitter Profile
GorillaWeb (finger)

@g0rla

knucklehead from fingerville
(gamedev and producer)
also regretevator dev

ID: 1704685143170945024

linkhttps://www.youtube.com/@gorillaweb calendar_today21-09-2023 02:33:13

410 Tweet

204 Takipçi

161 Takip Edilen

not yeucc (@theaxolotlsun) 's Twitter Profile Photo

Hytoko What I've gathered from this thread, you've explained that soul makes 1/4th of ALL of the games profits and does not have to do any work in return? Everyone continuing to play forsaken, pay for transactions in game, and make art of it's properties are directly benefiting soul

<a href="/Hytok0/">Hytoko</a> What I've gathered from this thread, you've explained that soul makes 1/4th of ALL of the games profits and does not have to do any work in return?

Everyone continuing to play forsaken, pay for transactions in game, and make art of it's properties are directly benefiting soul
GorillaWeb (finger) (@g0rla) 's Twitter Profile Photo

I've been mostly absent from regretevator development working on front end stuff for meleeniacs for over a year now and I can't wait to show some of it off soon.

GorillaWeb (finger) (@g0rla) 's Twitter Profile Photo

I'm pretty happy on how this ui came out, especially because it's all 2d images, gradients, and frames on top of surface guis!

GorillaWeb (finger) (@g0rla) 's Twitter Profile Photo

I was expecting 200-300 ccu for the Meleeniacs playtest today. I would of never guessed 2.7 thousand... It's amazing seeing all of the support and feedback for Meleeniacs, thank you all so much!❤️ there's still a lot of work to do so expect more soon!

I was expecting 200-300 ccu for the Meleeniacs playtest today. I would of never guessed 2.7 thousand...

It's amazing seeing all of the support and feedback for Meleeniacs, thank you all so much!❤️

there's still a lot of work to do so expect more soon!
s&box (@s8box) 's Twitter Profile Photo

s&box is now open source — we're pleased to share our .NET 10 game engine source under the MIT license. Our goal with the play fund, royalty free game exporting and open source are all about giving back to the community so everyone wins. 👉github.com/Facepunch/sbox…

s&amp;box is now open source — we're pleased to share our .NET 10 game engine source under the MIT license.

Our goal with the play fund, royalty free game exporting and open source are all about giving back to the community so everyone wins.

👉github.com/Facepunch/sbox…