Deamon (@dmitolm) 's Twitter Profile
Deamon

@dmitolm

Creator of rendering engine that powers wow.tools/mv/

ID: 715495370390900736

calendar_today31-03-2016 11:06:04

295 Tweet

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Deamon (@dmitolm) 's Twitter Profile Photo

Apparently, ppl are having hard time with Time Rifts in WoW PTR atm, because of uninitialized variable. 0xbebec1b5 - 0xbebebebe = 0x2f7 = 759. Note AdvanceHeartBeatTime(759) in the message WarcraftDevs

Apparently, ppl are having hard time with Time Rifts in WoW PTR atm, because of uninitialized variable.
0xbebec1b5 - 0xbebebebe = 0x2f7 = 759. 
Note AdvanceHeartBeatTime(759) in the message
<a href="/WarcraftDevs/">WarcraftDevs</a>
Deamon (@dmitolm) 's Twitter Profile Photo

I've been messing with SpotLight lately. And figured out proper formulas for SpotLight rotation. There is unreleased model called HearthStone tavern. It should be named "SpotLight verifier" instead

I've been messing with SpotLight lately. And figured out proper formulas for SpotLight rotation.
There is unreleased model called HearthStone tavern.
It should be named "SpotLight verifier" instead
Deamon (@dmitolm) 's Twitter Profile Photo

During my days at uni, they taught us 3 different math packages: MathCad, MathLab and little of Maple. The MathCad resonated with me the most. It has a very learning steep curve, it's simplify engine is very good Might be useful for 3d devs, who need simplified formulas

During my days at uni, they taught us 3 different math packages: MathCad, MathLab and little of Maple. The MathCad resonated with me the most. It has a very learning steep curve, it's simplify engine is very good
Might be useful for 3d devs, who need simplified formulas
Deamon (@dmitolm) 's Twitter Profile Photo

Sometimes, during times like this, I wanna ask warcraft devs how are they doing. But noone will answer me ofc. #Warcraft

Deamon (@dmitolm) 's Twitter Profile Photo

I got tired of manually tracing values in AVX/SSE in notepad. And so I built a sample node editor for it. The current version is available at deamon87.github.io/AVXBuilder/ There are some bugs, so it's more of WIP. #avx #sse

I got tired of manually tracing values in AVX/SSE in notepad. And so I built a sample node editor for it.  The current version is available at deamon87.github.io/AVXBuilder/ There are some bugs, so it's more of WIP.  #avx #sse
Deamon (@dmitolm) 's Twitter Profile Photo

Can't wait for conspiracy theorists to say this was done by aliens who visited us and assert it as a reason why we don't have such animation anymore