Compusemble (@compusemble) 's Twitter Profile
Compusemble

@compusemble

PC gaming and PC tech: youtube.com/@Compusemble

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calendar_today29-05-2021 01:51:15

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NASCAR 25 is developed by iRacing Studios. The game will have laser scanned cars & tracks from the iRacing sim, but it will be using Unreal Engine 5. Interesting choice for a racing game. Will be interesting to see how it performs. youtu.be/Jst-kl319Hk?si…

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Silent Hill F is my favorite looking UE5 game after Hellbalde 2 and Robocop Rogue City. Performance isn't perfect, but it is pretty good for the visual return you get. youtube.com/watch?v=vRkH4Z…

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Retail release of AgilitySDK 1.618 supports Advanced Shader Delivery, which aims to eliminate long load times or stutters related to shader compilation. First available on Xbox Ally and Xbox app, but coming to PC and other storefronts in the future. devblogs.microsoft.com/directx/agilit…

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A much better solution would be to make your shader pre-compilation step actually work by catching most/all shaders. Having a ton of stutters on your first playthrough ruins the experience and makes you reluctant to continue the game.

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Can you brute force your way to better image quality on YouTube in spite of YT's heavy compression? I tested a super high bitrate capture & upload vs a more typical creator workflow in several games. I recommend watching in 4K on a large enough display. youtube.com/watch?v=JnOlXP…

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A couple of examples from the video below (zoomed in for emphasis.) It's insane how much detail YouTube's compression kills if you don't give it obscenely high bitrate to work with.

A couple of examples from the video below (zoomed in for emphasis.) It's insane how much detail YouTube's compression kills if you don't give it obscenely high bitrate to work with.
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Call of Duty: Black Ops 7 performance tested at extreme settings in native 4K, 1440p, and 1080p, with upscaling/sharpening off and frame gen off. Game performs well but has some weird noise in certain areas of the image (like around the weapon.) youtu.be/YqBfKPAQoWw?si…

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Battlefield 6 tested in a sequence with a lot happening on screen at 4K, 1440p, and 1080p using Overkill settings. Excellent performance. 👍 Thanks to EA for the game code. #EAPartner youtube.com/watch?v=TYVXQw…

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New laptop with the most popular GPU according to the Steam Hardware Survey - the RTX 4060 Laptop GPU. Will be including this in future benchmarks.

New laptop with the most popular GPU according to the Steam Hardware Survey - the RTX 4060 Laptop GPU. Will be including this in future benchmarks.
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Testing RTX Neural Texture Compression again after several updates to the NTC SDK. This time on both the 5090 and the 8GB 4060 laptop GPU, where the tech could be most beneficial. The performance overhead is minimal on the 5090, but what about the 4060? youtube.com/watch?v=TkBEry…

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Testing Neural Texture Compression with a heavier scene w/ larger assets. "On sample" takes too much perf with a more realistic workload, even on the 5090. "On load" seems more viable, but provides no VRAM saving vs BCn. youtube.com/watch?v=odPBXF…

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RTX Mega Geometry on vs off in the Bonsai Diorama demo. RTX Mega Geometry makes it possible to ray trace full detail Nanite meshes, resulting in more accurate shadows and high quality mesh detail in reflections. youtu.be/IyHdMXZ3Mgg?si…

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Good video from Vincent about Dolby Vision 2. Some of this applies to gaming, too, since Dolby Vision 2 will improve motion handling. youtu.be/3b2S3GDveYg?si…

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Interesting comment from one of the RTX neural texture compression devs on my video. He talks about how NTC might be implemented in games (although the implementation will ultimately be up to game devs)

Interesting comment from one of the RTX neural texture compression devs on my video. He talks about how NTC might be implemented in games (although the implementation will ultimately be up to game devs)
Compusemble (@compusemble) 's Twitter Profile Photo

Testing GPU decompression again, on both a high-end and low-end system. On the 5090, performance no longer suffers with GPU decompression, but what about on a lower end machine with a 4060? youtube.com/watch?v=9GBCVm…

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Advanced Shader Delivery is now available for the Xbox ROG Ally. Here are the games that currently support it: news.xbox.com/en-us/2025/10/…

Advanced Shader Delivery is now available for the Xbox ROG Ally. Here are the games that currently support it:

news.xbox.com/en-us/2025/10/…
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Another path tracing game is set to release in 2026. Directive 8020 will launch with path traced direct & indirect lighting, DLSS 4, and DLSS Ray Reconstruction. youtube.com/watch?v=UTf2qz…