Andreas Loew
@codeandweb
TexturePacker ・ SpriteIlluminator ・ PhysicsEditor | Co-Author of "Learn cocos2d game development" | Imprint: codeandweb.com/about
ID: 270465418
http://www.codeandweb.com/texturepacker 22-03-2011 17:31:24
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Funny... I thought that the moai game engine Moai Game Platform was dead. But it still seems to be maintained. Last change is from 2020...
Thanks for the @gatsby webinar. Matt Kane 🦋 @mk.gg my question that still remains is how to handle different image resolutions. High-dpi screenhots should not exceed their regular width. E.g. a screenshot on macOS with 600px should have a max-width of 300px on the webpage.
Updated our Angular + ngx-translate tutorial.... codeandweb.com/babeledit/tuto… Alligator.io 🐊 #babeledit #anguar
Sprite atlas of our english units, packed with TexturePacker by Andreas Loew . A very nice tool❗️ #screenshotsaturday #madewithunity #gamedev #gamedevelopment
Bought Andreas Loew's Sprite Illuminator ages ago and finally tried it! Cool tool! Tried automatic, then semi-auto (see quoted), then manual. Think I prefer manual (this one). Thoughts? For Mind Feast Games #IndieDev #art