Jasper Flick
@catlikecoding
Dutch independent developer and tutorial writer for Godot and Unity.
ID: 53172595
https://catlikecoding.com 02-07-2009 20:10:07
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I've rewritten the signed distance field generator by Jasper Flick to be 40x to 75x faster by using Unity Burst. It's available here (licensed partly MIT and partly MPL 2.0): gist.github.com/runevision/af2…
Recently I did a burst+jobs version of Jasper Flick's SDF Texture Generator, and also a GPU version based on JFA. Code available here: github.com/Singtaa/Spark2D The GPU version allows real-time usage in game. It is what's driving this morph effect: