Bandinopla (@bandinopla) 's Twitter Profile
Bandinopla

@bandinopla

If you can play you can learn. | 🇦🇷 ARG

ID: 1786435905265319936

linkhttps://github.com/bandinopla calendar_today03-05-2024 16:41:59

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Bandinopla (@bandinopla) 's Twitter Profile Photo

Just opened a PR in Three.js adding a new object: FluidSimulator. While built for fluid effects, it can also simulate smoke, like in this weather-style visualization. The result is a dynamic black & white texture, perfect for all kinds of FX. github.com/mrdoob/three.j…

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Updated "my" Three.js liquid/smoke sim, now supports per-object color & ratio, plus a new “follow” mode that creates the illusion of an infinite surface since it sticks to a target and scrolls itself. Code and demo below 🫡 threejs-fluid-simulation.vercel.app

Bandinopla (@bandinopla) 's Twitter Profile Photo

Ported the Fluid/Smoke/✨magical dust ✨ simulator to Three.js TSL so now it works on the webgpu. It can be used for other things not just fluid. Check this demo, the color can change over time or size, etc... here it is used as a defensive mafical buff. github.com/bandinopla/thr…

Bandinopla (@bandinopla) 's Twitter Profile Photo

Just finished this whimsical character design in Blender 🔶! Stylized, slightly eerie, and full of personality 👀🎨 A good balance of cuteness and insanity. #gamedev #characterdesign

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Changed her colors, I like this dark tone much better. You can feel the craziness. Black petrol hair and blood red eyes. Also decimated the character to give her that low poly look, square'ish geometry. #characterdesign #indiegame #blender #b3d

Changed her colors, I like this dark tone much better. You can feel the craziness. Black petrol hair and blood red eyes. Also decimated the character to give her that low poly look, square'ish geometry.  #characterdesign #indiegame #blender #b3d
Bandinopla (@bandinopla) 's Twitter Profile Photo

While AI advances, the elephant in the room becomes more and more obvious to some... #ai soundcloud.com/bandinopla/ai-…