🏁CROSS PLAY: OFFICIALLY LAUNCHED🏁
The mine is open.
Welcome to the world of CROSS PLAY, where the community mines, builds, and earns together.
⛏️ This is more than a game.
It’s a new layer of the CROSS ecosystem — built on Telegram, powered by rewards, driven by you.
🌐
New look. Same vision.
As the Beamable Network grows, it has taken on an identity of its own.
This update is a reflection of that.
Here’s to leading the game development revolution to a decentralized future. ✊
“It’s maybe the most exciting frontier in video games right now.”
WildPaul shares his thoughts with Jon Radoff 👾/acc 🎮 Metavert on what makes game development in this space so alluring.
We’ve got some limited time opportunities to snag some extra BMB Creds and Wildcard Boxes!
Head on over to the Discord to get the full details.
🔗: discord.gg/BeamableNetwork
Most game devs don’t care about tokens.
They care about shipping a game that works.
We get it.
We give you Web3-grade backend infrastructure, without forcing you to learn crypto.
Here’s how we bridge SaaS simplicity with crypto power. 👇
Let’s be real: If your LiveOps stack
The Beamable Network turns compute into a market, not a monopoly.
Game servers are priced by latency, location, and performance, not by hyperscaler markup.
That’s lower costs, and WAY more margin for creators.
The revolution will be decentralized.
The vision for WILDCARD | Wishlist on Steam was for the game experience to be just as engaging for the fans as it is for the people in the arena.
WildPaul believes web3 was the unlock to make that happen.
Your economy is decentralized, but your login server is hosted on AWS?
Let’s talk about the real missing piece in Web3 gaming: The backend.
Web3 gaming has spent years building tokenomics, asset ownership, and open economies.
But the games themselves?
Still running on
DePIN isn't the next big thing.
It's the only thing left when trust collapses.
Here's why DePIN is exploding, and what most people still don't understand 🧵
Web3 gaming talks a lot about ownership.
But here’s the truth:
If your backend isn’t decentralized, your game isn’t truly yours.
The Beamable Network makes LiveOps trustless, so you can build games that never die.
65% of studios buy backend tools.
35% still build in-house.
But the lesson is clear:
Infra isn’t just a dev tool. It’s a launch risk.
The question is, why risk it?
Beamable Network gives Live Service games the backend they need without gambling the roadmap.
Busy week of Beamable events 💪
Find Jon Radoff 👾/acc 🎮 Metavert talking all things web3 gaming and DePIN here 👇
Tuesday: X Space - What Gamers Actually Want (link in comments)
Wednesday: Web3 Game Development w/ Ems from @MoonboiStudios
Thursday: Game Development Stream
Friday: