Darrell Bean (@_darrellbean) 's Twitter Profile
Darrell Bean

@_darrellbean

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ID: 52001091

calendar_today29-06-2009 08:29:13

141 Tweet

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248 Takip Edilen

Bruno Simon (@bruno_simon) 's Twitter Profile Photo

Here is the top 3 of the 17th #threejsJourney challenge: Island 🏝️ 🥇 drysland.vercel.app by Francesco 🥈 battle.bottled.me by Pierre 🥉 floating-island-snowy.vercel.app by Ka Wai Cheung Find all the challenges winners on Three.js Journey 👉

Pavel Boytchev (@pavelboytchev) 's Twitter Profile Photo

Added texture export to TSL Textures. Now you can save diffuse, normal, roughness and alpha maps into JPEG files. Next is to add export of equirectangular textures and seamless textures. PS: I'm so happy with my wallpaper #ThreeJS #TSL #FMI #SU #js

Andrew Chen (@andrewchene) 's Twitter Profile Photo

🕹️#BVHEcctrl now supports static, kinematic, and instanced static colliders! Instanced meshes share one BVH collider, minimizing performance impact. In testing, instanced colliders performed very similarly to regular instanced meshes. #threejs #threejsJourney #webdev #r3f #ecctrl

Renaud (@onirenaud) 's Twitter Profile Photo

Integrated unified spray, foam, and bubbles into my fluid simulation. Runs in real-time with WebGPU, Three.js, and over 1 million particles!

Darrell Bean (@_darrellbean) 's Twitter Profile Photo

Experimenting with some Root Motion Animations using threejs and rapierjs. Im thinking a Souls-like for this month's #threejsJourney castle 🏰 challenge? #threejs #webdev #gamedev #rapierjs

Faraz (@cantbefaraz) 's Twitter Profile Photo

Another unreleased shader - Puddle with raindrops, splashes, ripples and lightning. Of course, all #threejs and #r3f. Best witih sound. Dont forget to hit "Start" on the demo page! Live: faraz-portfolio.github.io/demo-2023-rain… Code: github.com/Faraz-Portfoli…

Andrew Chen (@andrewchene) 's Twitter Profile Photo

🎉 #bvhecctrl is officially released and open-sourced! Try it out & let me know what you think! Demo-1: bvhecctrl.vercel.app Demo-2: codesandbox.io/p/sandbox/bvhe… Github: github.com/pmndrs/BVHEcct… #threejs #threejsJourney #webdev #gamedev #r3f #ecctrl

Bruno Simon (@bruno_simon) 's Twitter Profile Photo

Submissions for the #threejsJourney Castle 🏰 challenge are done! Go check the projects (and vote if you are a member) 👉 threejs-journey.com/challenges/018…

Submissions for the #threejsJourney Castle 🏰 challenge are done!

Go check the projects (and vote if you are a member)
👉 threejs-journey.com/challenges/018…
Darrell Bean (@_darrellbean) 's Twitter Profile Photo

To all the tech artists/ vfx artists. I have so much respect for your skill! Here is my attempt at a slash effect 🗡️⚡️ using #threejs and TSL running the browser. So much learned and so much more to learn. #gamedev #tsl #webgpu #threejsJourney

Kevin Levron (@soju22) 's Twitter Profile Photo

After few adjustments and thanks to #threejs TSL 💙🙏 this experiment runs on #webgpu and #webgl ! Try it with firefox to test webgl fallback : threejs-webgpu-test.netlify.app/test2 Source : github.com/klevron/test-w…

Mike Klubnika (@mikeklubnika) 's Twitter Profile Photo

My new game 's.p.l.i.t' is out now on Steam! A narrative driven psychological horror hacking game, where you attempt to infiltrate an unethical superstructure. Thank you for the support! :)

Bruno Simon (@bruno_simon) 's Twitter Profile Photo

Three.js Journey challenge n°19 has just started. Theme: Aquarium 🦞 Due date: September 1st 📅 If you are a Three.js Journey member, check the private Discord 👉 threejs-journey.com/discord If you are not a member, join us! 👉 threejs-journey.com

Three.js Journey challenge n°19 has just started.

Theme: Aquarium 🦞
Due date: September 1st 📅

If you are a Three.js Journey member, check the private Discord
👉 threejs-journey.com/discord

If you are not a member, join us!
👉 threejs-journey.com