The Fox Knocks (@thefoxknocks) 's Twitter Profile
The Fox Knocks

@thefoxknocks

I created Nomad Survival and Shadowkin. Currently working on Nomad Idle.

ID: 1522645687569104900

linkhttps://store.steampowered.com/dev/thefoxknocks calendar_today06-05-2022 18:33:31

1,1K Tweet

632 Followers

88 Following

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Any time I see 3D brought up in #GodotEngine, there's always people that absolutely trip over themselves to try and handwave it. "no, the lighting sucks" well, what about this? "that one doesn't count because it's low-poly" alright, what about this other game? "lol so all you

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Hot take. If you're a supposed game dev marketing expert and "your game must be truly unique" is a sentence uttered anywhere in your works, you've probably never actually shipped a game in your life. Don't kid yourself. Most games are 90% made up of already existing games.

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The amount of publishers that contact me, I agree to arranging a mutually beneficial time, then they completely ghost me, is insane. You realize I'm never ever going to consider you in the future under any circumstance, right? You clearly do not have your shit together.

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Today, Nomad Idle crosses over into 14,000 wishlists, which is twice my original goal for launching the game. I haven't even put a demo out yet. Incredible.

Today, Nomad Idle crosses over into 14,000 wishlists, which is twice my original goal for launching the game. I haven't even put a demo out yet. Incredible.
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I don't interact here often, but sometimes I get a notification and I check it. These days, very good odds it's some porn bot liking an old post I made. Very satisfied with Bluesky in comparison. You can check me out there: bsky.app/profile/thefox…

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I don't mean to brag, but I'm genuinely stoked. Back on Trending Free on Steam and now the Demo is reaching heights I never thought I'd ever see. Been a while since I've smiled quite like this.

I don't mean to brag, but I'm genuinely stoked. Back on Trending Free on  Steam and now the Demo is reaching heights I never thought I'd ever  see.

Been a while since I've smiled quite like this.
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I'm begging YouTube to let me update my game's capsule art. I sent the e-mail to where this is requested twice, I get an automated response saying I'll get a reply in 2-3 business days, then nothing happens for going on 2 weeks now.

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I'm starting to notice a trend of incremental games and lo-fi music. Anyone that play idle games have an opinion on this? I'm thinking it's because idle games are typically a pretty chill experience, and by nature of it being idle, you want something that's more

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PSA: Nomad Idle will never be available on mobile (Android/iOS). Some bad actors have stolen the game and uploaded. If you bought the game on mobile, leave a review saying it's a scam and reach out to Apple/Google for refund. Apple is pretty much refusing to take them down.

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I don't mean to be elitist, but devs, genuinely, a game shadowdropping and taking up 0.1% of Steam's playerbase is not why your game did worse than you expected. I'm sorry. I'm seeing some publishers that really need to figure this out, as well.

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I admit, it does get a little tiresome getting stuff like this when I release finished games and move onto new projects. The entitlement is exhausting.

I admit, it does get a little tiresome getting stuff like this when I release finished games and move onto new projects. The entitlement is exhausting.