Rasmus Poulsen(@technouveau_art) 's Twitter Profileg
Rasmus Poulsen

@technouveau_art

Franchise Art Director @ Io Interactive https://t.co/Y1FwdalxEm /// Concept Art, Design & 3D @ https://t.co/LFYPr9WLqr

ID:1380764408264146944

linkhttp://www.technouveau.net calendar_today10-04-2021 06:07:54

4,1K Tweets

23,8K Followers

322 Following

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Rasmus Poulsen(@technouveau_art) 's Twitter Profile Photo

ARTIST. You can only use ONE art picture to convince people to follow you. Which art piece you using?

Cheat a tiny little bit:

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Rasmus Poulsen(@technouveau_art) 's Twitter Profile Photo

I am polite to Siri, not in case she is conscious (c’mon), but because I would try to be polite to an assistent. It’s not about concience or the lack thereof. It’s about maintaining appropriate human decorum so we don’t forget it over time.

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Akim Kaliberda(@akimkaliberda1) 's Twitter Profile Photo

Hi guys! Here's Guinevere Flocky or just Guin. She's a young and passionate detective working her ass off in Bridgetown🕵️‍♀️

I also wanted to thank you for all of your likes, follows, comments, and interest in . It really means a lot to me! Thank you!

Hi guys! Here's Guinevere Flocky or just Guin. She's a young and passionate detective working her ass off in Bridgetown🕵️‍♀️ I also wanted to thank you for all of your likes, follows, comments, and interest in #smolderingconcrete. It really means a lot to me! Thank you!
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Rasmus Poulsen(@technouveau_art) 's Twitter Profile Photo

While refining the ZT model, I am also working on glare and haloing effects for my upcoming talk in TAD Einhoven. Sometimes being a scatter brain works out.

While refining the ZT model, I am also working on glare and haloing effects for my upcoming talk in TAD Einhoven. Sometimes being a scatter brain works out.
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rgrose_art(@RgroseA) 's Twitter Profile Photo

Proud to have it finished! More renders of my ESB AT-ST model, this time with my textures, done in Substance Painter. 2nd image has an HDRI from polyhaven for the background.

Proud to have it finished! More renders of my ESB AT-ST model, this time with my textures, done in Substance Painter. 2nd image has an HDRI from polyhaven for the background.
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Rasmus Poulsen(@technouveau_art) 's Twitter Profile Photo

Did a little interview with the fine folks at double jump academy. Check it if you are curious about director careers in games etc. U R B A N - B | Explosions Guy @meargTadesse doublejumpacademy.com/news/crafting-…

Did a little interview with the fine folks at double jump academy. Check it if you are curious about director careers in games etc. @BradeskoUrban @meargTadesse doublejumpacademy.com/news/crafting-…
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