First pass at some of the mechanical components and a quick visual test again. Next version of #plasticity3d released today, and this model wouldn't have been possible without a number of the new features. Amazing how far things have come :)
Just a work in progress, modeled with #Plasticity3d rendered with #Blender3d Cycles. The overall dimension is similar to the Steamdeck.
More progress. Some minor changes, more material work, added some temporary FX. Useful to do small renders like this for form checking. Let's me see that there are some issues with surface transitions in certain areas. Best/easier to fix before doing detailing #plasticity3d
アーティスト向けCADのメジャーアップデートがリリース!
Plasticity 2024.1
3dnchu.com/archives/plast…
xNURBS正式実装!CV編集!
カスタムMatCap!などの新機能!
#plasticity3d
Man just got the #plasticity3d bridge working between Blender and it's pretty neat, very cool for workflow.
#CAD model vs #SubD , with a little slight difference on bevel radius #Plasticity3d #Blender3D . #b3d