Today I do have Pomo updates!
Rendering a 3D model within the 2D map (no more squares yay!)
I took some hard roads on me
- isometric staggered map
- 2D backgrounds
- 3D entities
Yet Monogame and F# taking it on like a champ
#monogame #fsharp #dotnet #gamedev #buildinpublic
No Pomo (real name TBD) updates today, I'm learning a bit of 3D game assets for MonoGame (With F# of course) so, Here's a super simple setup rendering 3D stuff
Link in the next post
#dotnet #fsharp #monogame #buildinpublic
Gum November 2025 brings
animation improvements,
"V3" visuals reducing code needed for code-only styling, reorganized docs, and dozens of bug fixes
More info here: github.com/vchelaru/Gum/r… (edited)Sunday, November 30, 2025 11:56 AM
#indiedev #gumui #monogame #gamedev #OpenSource
It is starting to take shape, initial screen loading "lobby"
Moving to map with enemy entities and so on.
A little bit more of pieces in and getting closer to the point where there's more creative stuff to add than code
#dotnet #fsharp #monogame #gamedev #buildinpublic
Version 5.3.1 Released
This is a maintenance release to address issues with the Bitmap Font (BMFont) file loading and rendering that have been discovered.
Blog Post: monogameextended.net/blog/version-5…
MonoGame
#monogame #gameDev #builtWithMonoGame
Nouvel extrait de dialogue issu de mon jeu en développement : Le Serment de Haine. Grégoire Lefèbvre( Martial le Minoux ) est accueilli par Virginie de Mélotte( Jessie Lambotte ).
Un casting incroyable quand on y pense ! 🤩
#indiegame #indiedev #monogame #screenshotsaturday
I'm working on making improvements to the combat screen for my SRPG! Please check out how that's going in this video:
youtube.com/watch?v=VDQa0N…
#gamedev #monogame #FeedbackFriday
Not a lot of updates, game dev is fun yet tiresome, a lot of changes are non-visual things.
In this case I'm starting a really big refactor to move from a singleton "world" into scene-based things, map transitions are still pending.
#monogame #fsharp #dotnet
Nouvel extrait de dialogue issu de mon jeu en développement : Le Serment de Haine.
Grégoire Lefèbvre( Martial le Minou ) interroge Le Justin Charlier ( Charlie Beaubourg ).
#indiegame #indiedev #monogame #pointandclick