Simon Jefferies (@olivegamestudio) 's Twitter Profile Photo

Beavering away on my "Battle Force" game and layering it visually. Focus on scalable code and building an editor within the game. Built using #dotnet 10, #monogame and Microsoft DI and hosting libraries too. The next work is on a questing system that can grow to the missions

Matthew Doucette (@mdoucette) 's Twitter Profile Photo

Rob Koda MonoGame This is the difference between game engines and #MonoGame, it's a low-level framework not a high-level rendering engine. Architecture is not presumed. If it were to do more (i.e., re-ordering batches) it would change its very purpose. (You already know this!)

vidhvat (@vidhvatm) 's Twitter Profile Photo

Maxime i could also just host it online so players can log-in and create/share levels, perhaps export to steam workshop hmm. cool ideas! no engine, i'm using #monogame with C#. great time to dive in to game dev, lots of fun tools to use. pick whatever and just create ✨

MoonFarmGame (@moonfarmgame) 's Twitter Profile Photo

Interiors coming along nicely. Roboshops will replace the NPC when they are off doing something else (like sleeping). #monogame #indiegame #gamedev

Interiors coming along nicely. Roboshops will replace the NPC when they are off doing something else (like sleeping). #monogame #indiegame #gamedev
vidhvat (@vidhvatm) 's Twitter Profile Photo

Nick | Stegopop the game is running on #monogame C# the last iteration of the level editor was in-engine which i took out. i went in circles with a few different versions of this so definitely learned a lot going through that process. i'll try to document this x.com/vidhvatm/statu…

Tcherry (Working on « Le serment de haine ») (@marcgodbille) 's Twitter Profile Photo

Le Serment de Haine est inscrit au Steam fest de février 2026. J’espère vraiment que la démo vous plaira! En attendant, un petit wishlist aiderait beaucoup à sa visibilité. #indiegame #monogame #indiedev #pointandclick #Steam #SteamNextFest store.steampowered.com/app/4111040/Le…

Simon ▶darkside◀ J @SimonDarksideJ@mastodon.cloud (@simondarksidej) 's Twitter Profile Photo

MonoGame Want to know more details about the awesome KNI engine by Nikos Kastellanos (NKast), check out the GitHub link below: github.com/kniEngine/kni #MonoGame #XNA #Web #KNI