a  f  a  z  i  l(@afaziill) 's Twitter Profile Photo

Sena Hugo Even with caching the highpoly it's still very slow. I would also like a solution to this.
I've switched to retopologizing in blender.

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Tinko(@Tinko_Goeddy) 's Twitter Profile Photo

Michael Guerrero Usually if you can do it easily in substance painter its best to do it that way.
Though for portfolio pieces it looks a lot better to do all details on the highpoly even though that might take a lot of extra time.

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3DExport(@3DExport) 's Twitter Profile Photo

Plastic construction barriers high poly Free Low-poly 3D Model
3dexport.com/free-3dmodel-pโ€ฆ

[FREE ASSET] - HIGH_POLY version

This file includes 4 diffrent types of construction/road barriers that can be used in games



@3dexport

Plastic construction barriers high poly Free Low-poly 3D Model
3dexport.com/free-3dmodel-pโ€ฆ

[FREE ASSET] - HIGH_POLY version

This file includes 4 diffrent types of construction/road barriers that can be used in games

#Plastic #construction #barriers #highpoly #Free

@3dexport
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Yahli Mendler(@YahliMendler) 's Twitter Profile Photo

even marmoset's lagging displaying the full highpoly ๐Ÿ˜, doesn't really make sense to try and do nice renders of it like i meant to

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Agence d'influence marketing ValueYourNetwork(@valueyounetwork) 's Twitter Profile Photo

If youโ€™re looking for all the video game news on consoles and PC, you have come to the right place! This is a collection of the best articles and news stories on , , , and moreโ€ฆ

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Lionheart(@TaleOfLionheart) 's Twitter Profile Photo

I wish the H3 VX-19 Flight Helmet didn't have a low poly for 3D artwork stuff

I have a file of a highpoly version that I purchased, but it's gotta get textured, I'd love to get commissions of my pilot in 3D ngl

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Poida Hoita(@PoidaHoita) 's Twitter Profile Photo

Michael Guerrero I really think, this comes down to the Art style in question, since you can get away with baking all the planned detail from the highpoly sculpt, but it will in certain areas limit the non destructivity of the process.

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Anthony Pham(@Vertrucio) 's Twitter Profile Photo

Tim Bergholz He's done a great job of a pretty modern blender-only workflow that skips my usual step of taking everything into zbrush to handle the highpoly.

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๐“ข๐“ฒ๐“ถ๐“ธ๐“ท๐Ÿ„ (he/him)(@rowan_crossing) 's Twitter Profile Photo

๐“›๐“ฒ๐“ต๐“ฒ Yeah! So here's the highpoly for reference, which has all the objects visible, the low poly with the missing stuff, and the lowpoly group in the outliner! It's strange because loading up the scene on a college computer yesterday it was fine! I'll try your suggestion next, thanks!

@LowpolyLili Yeah! So here's the highpoly for reference, which has all the objects visible, the low poly with the missing stuff, and the lowpoly group in the outliner! It's strange because loading up the scene on a college computer yesterday it was fine! I'll try your suggestion next, thanks!
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Sena Hugo(@SenaHugo1) 's Twitter Profile Photo

Any of y'all have a good alternative to QuadDraw while staying in maya? The tool is so slow I have to delete history very couple of strokes. And yes I know about caching the highpoly but it's only a temp fix

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Krample(@kramplekun) 's Twitter Profile Photo

I pushed an update with a plantigrade leg armature+leg options, as well as a substance file with a raw highpoly bake. Don't expect normals/shading to match my handpainted maps from 3DCoat.

I also weight painted and fixed up the adult ladybit states, they can be found on Patreon!

I pushed an update with a plantigrade leg armature+leg options, as well as a substance file with a raw highpoly bake. Don't expect normals/shading to match my handpainted maps from 3DCoat.

I also weight painted and fixed up the adult ladybit states, they can be found on Patreon!
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FORTUNE(@FortuneMagazine) 's Twitter Profile Photo

The global automation leader is taking more risks than it has in the past to solve its customers' biggest tech problems.

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Action Network(@ActionNetworkHQ) 's Twitter Profile Photo

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