Mari-3D (Responding to forms till June 30th...) Roo ๐๐ Thats a lot of polygons i always been too scared to go highpoly
Michael Guerrero Usually if you can do it easily in substance painter its best to do it that way.
Though for portfolio pieces it looks a lot better to do all details on the highpoly even though that might take a lot of extra time.
If youโre looking for all the video game news on consoles and PC, you have come to the right place! This is a collection of the best articles and news stories on #Fortnite , #Valorant , #ClashofClans , #ClashRoyale and moreโฆ
Michael Guerrero I really think, this comes down to the Art style in question, since you can get away with baking all the planned detail from the highpoly sculpt, but it will in certain areas limit the non destructivity of the process.
Designing requires imagination. #3d art #3d design #3Danimation #blender #3d modeling #3Dartist #lowpoly #highpoly #3d #3d works #2d #design #animation #game #architecture #art #Blender3d #interiordesign #art work #art ist #illustration #contemporaryart #3Ddrawing #industrialdesign ๐
Tim Bergholz He's done a great job of a pretty modern blender-only workflow that skips my usual step of taking everything into zbrush to handle the highpoly.
Lore Dragon (3D Modeller) Heck yeh. Though I box midlle so wierd seeing something so highpoly with the refs still out! XD
๐๐ฒ๐ต๐ฒ Yeah! So here's the highpoly for reference, which has all the objects visible, the low poly with the missing stuff, and the lowpoly group in the outliner! It's strange because loading up the scene on a college computer yesterday it was fine! I'll try your suggestion next, thanks!
Colt Single Action Army 1875 - Highpoly model.
Made in Plasticity
Sculpted in Zbrush
#plasticity #plasticity 3d #getplasticity