Kitase comments on this #FF7RUltimania
During her trip to Japan, Kitase was enchanted by brazilian tv host Ana Maria Braga and her mascot Louro José. Due to her being a gamer and the similarity with Cloud, he decided to create Cloud Jr's quest as a form of tribute.
'I worry that I should have made him appear more threatening, but as long as the fans are happy with this beautifully fearsome Sephiroth, then so am I.'
we are very happy #FF7RUltimania
#FF7RUltimania
Main Character Modeler Suzuki has trivia about Cloud’s helmet disguise at Junon.
He says originally the helmet was supposed to cover his face more than what we see. However, if they went that path, Rufus wouldn’t recognize him, so they did it to make it obvious.
PLACES OF YOUR CHILDHOOD YOU (MAYBE) FORGOT.
...Do you remember?
No Context Final Fantasy #FF7 #VirtualPhotography #VPGamers #WorldofVP #VGPUnite #FF7 RUltimania #ArtisticofSociety #VPRT
#FF7RUltimania
Lead Battle Designer Kazuo Horie has some interesting trivia about Turk Elena's movesets.
Her move 'Elena Punch' (localized as Elena Knuckle) is an homage to a scene in the OG that happens at Icicle Inn.
She can also accidentally hit other enemies with it, such…
#FF7RUltimania
- Sato explique qu'il était important pour l'équipe de varier notre façon d'explorer chacune des régions. D'où l'introduction d'un chocobo avec une nouvelle capacité dans chacune d'entre elles, avec une exploration de plus en plus complexe.
- Concernant le…
#FF7RUltimania
Lead World Designer Liu Zhanyu says Aerith's fighting style is two things:
1) Offensive Magic to fight
2) Defense Magic to support
Battles will be easier if Aerith is in your team as she is a character with abilities and magic that can aid the party in a pinch
#FF7RUltimania
- Endo explique qu'il avait déjà plus ou moins réalisé le système de combat qu'il voulait dans Remake même s'il est conscient qu'il n'y avait pas tant que ça de liberté d'action.
C'est ce qu'il a essayé de corriger pour Rebirth en essayant d'approfondir les…
#FF7RUltimania
Main Character Modeler Suzuki mentions initially they were going to remove the Shinra logo from Barret’s sailor outfit.
However, they decided on a concept where Barret wanted to remove it since he hates Shinra but sucked it up since it was disguise after all lol
PLACES OF YOUR CHILDHOOD YOU (MAYBE) FORGOT.
...Do you remember?
No Context Final Fantasy #FF7 #VirtualPhotography #VPGamers #WorldofVP #VGPUnite #FF7 RUltimania #ArtisticofSociety #VPRT
#FF7RUltimania
Je commence ma lecture de la 2e interview de l'Ultimania de Rebirth, cette fois-ci avec Hamaguchi (réalisateur), Endo (battle director) et Sato (world design director).
- L'équipe avait bien pris note des retours des joueurs sur le manque de liberté d'exploration…