Stuart Charlton ᯅ (@svrc) 's Twitter Profile
Stuart Charlton ᯅ

@svrc

cloud, XR and AI; customer-focused. food,#LetsGoOilers #FTTB, economics, and audio/music enthusiast. he/him. views my own. BLM. always be kind

ID: 7548972

calendar_today18-07-2007 04:19:50

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PJ Ace (@pjaccetturo) 's Twitter Profile Photo

The best thing to come out of Halloween was this AI short film from Simon Meyer. 10/10 masterpeice. Here's how it was made 👇🧵

Phil Traut ᯅ (@spatiallyme) 's Twitter Profile Photo

This is SO cool 😱 Sharing Apple Vision Pro experiences together in the same room is still the most magical thing in tech for me right now. We now have two Vision Pros in our household, so we tried exploring 3D models together using SharePlay. It was incredibly smooth, with the

Justin Ryan ᯅ (@justinryanio) 's Twitter Profile Photo

World Labs just released Marble, and it’s wild. Their multimodal world model lets you prompt a high fidelity 3D world with text or an image, then explore it on Vision Pro like you’re actually there. We’re stepping into an entirely new era.

SadlyItsDadley (@sadlyitsbradley) 's Twitter Profile Photo

Apple Vision Pro users! If you were one of those who had a lot of lag spikes using ALVR to stream PC VR games: Update to the newest TestFlight Beta! Shiny Quagsire FIXED IT by ensuring the app uses the new Low Latency Streaming added in vOS 26 (no AWDL) testflight.apple.com/join/YoK2nuX6

SadlyItsDadley (@sadlyitsbradley) 's Twitter Profile Photo

Steam Frame I am not free. WE are free Thanks for coping with me over the years ❤️ YouTube: youtu.be/G3l2tATGvMI Watch in Spatial: deckard.mov

FUN AND AWE (@fun_and_awe) 's Twitter Profile Photo

OPERATOR is our first application for Apple Vision Pro that turns the process of music production into a spatial modular experience. Make spatial sound sculptures with intuitive interactions everywhere. Read more on our website and explore design research behind the software —

Stuart Charlton ᯅ (@svrc) 's Twitter Profile Photo

For those that think that XR/VR is a failure because it's taken 10+ years and hasn't caught on, I might note that it took 36 years for Nelson's hypertext to become the Berners-Lee's WWW, and 31 years for Harrison (and later Le Roy) to perfect the marine chronometer.

Brian Fioca (@bfioca) 's Twitter Profile Photo

This article feels true to me and not in a great way. Overheard a Microsoft employee grumbling about work and offered that my team was hiring, to be met with a "NO THANKS, I'm not working in AI." jonready.com/blog/posts/eve…

Michael Temper (@michael_temper) 's Twitter Profile Photo

I WON!!! 😍 Porta Nubi is Apple Vision Pro Game of the Year from the #AppStoreAwards! 🌟 This is so unbelievable 🥹 Winning an Apple award was a huge life goal of mine, and I cannot tell you how happy this makes me - thank you to the whole App Store team for this award!

I WON!!! 😍 Porta Nubi is Apple Vision Pro Game of the Year from the #AppStoreAwards! 🌟

This is so unbelievable 🥹

Winning an Apple award was a huge life goal of mine, and I cannot tell you how happy this makes me - thank you to the whole <a href="/AppStore/">App Store</a> team for this award!
Alex Coulombe (@ibrews) 's Twitter Profile Photo

After spending 3 full days with a dozen or so members of Apple’s visionOS team I can safely say they are COMMITTED to this ecosystem, eager to help devs, and have a long and exciting roadmap ahead.

Tim Davison ᯅ (@timd_ca) 's Twitter Profile Photo

New paper from Apple - Sharp Monocular View Synthesis in Less than a Second Mescheder et al. @ Apple just released a very impressive paper (congrats! 🎉🥳). You give it an image and it generates a really great looking 3d Gaussian representation. Uses depth pro. It's really good.

Phil Traut ᯅ (@spatiallyme) 's Twitter Profile Photo

This is easily one of the most satisfying interaction designs I’ve seen in visionOS. The hand tracking on Vision Pro is still unmatched. With spatial computing, we have the chance to bring back many of the things we lost when everything became digital, and I’m very excited about

SadlyItsDadley (@sadlyitsbradley) 's Twitter Profile Photo

I tried out that newly released Apple “single image to gaussian splat” model today It’s actually incredible. Unlike the current spatial scenes feature, you can actually WALK INTO the memory you captured on your phone It only took about 10 seconds on my MacBook Pro to generate

Stuart Charlton ᯅ (@svrc) 's Twitter Profile Photo

The holodeck is coming. Apple's Sharp ML research paper takes a single photo and makes a 3D gaussian splat virtual world of it in around 30 seconds on my MacBook Air M4. Here's me browsing a baseball photo I took this Summer on my Mac, and then on the Apple Vision Pro.

SadlyItsDadley (@sadlyitsbradley) 's Twitter Profile Photo

I’m wearing TWO Mixed Reality Headsets in this video But showcasing the smaller one: A really impressive reference design that has a powerful co-processor I’ll talk about this device and many more next-gen XR things in my “Best of 2025” recap. Coming Soon™️ on the main channel

Flat2VR (@flat2vr) 's Twitter Profile Photo

Zelda BOTW VR Mod Releasing In 2 Days! 5 years ago, Crementif began doing the “impossible”. Trying to port one of the greatest games of all time into full 6DOF VR with motion controls. But being a Wii U game, this was an entirely different kind of challenge. Through way too