Richard Fine (@superpig) 's Twitter Profile
Richard Fine

@superpig

Principal Engineer at Unity Technologies. Opinions are my own. Also at @[email protected]

ID: 17201356

linkhttp://www.tbrf.net/ calendar_today06-11-2008 00:24:05

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Will Goldstone (@willgoldstone) 's Twitter Profile Photo

Hi #Unity friends - we’re looking for animators, UI artists, designers, generalists, level designers, gameplay & pipeline folks at #Unite2024 for Pre-alpha hands-on feedback sessions. Each session is 1h15, please register interest by email [email protected]

Hi #Unity friends - we’re looking for animators, UI artists, designers, generalists, level designers, gameplay & pipeline folks at #Unite2024 for Pre-alpha hands-on feedback sessions. Each session is 1h15, please register interest by email unityresearch@unity3d.com
Richard Fine (@superpig) 's Twitter Profile Photo

It is quite surprising that NodeJS doesn't appear to have any built-in way to await a Promise before exiting. It is less surprising that all discussions of the topic are full of unimaginative JS people saying "but you're not supposed to DO that."

Unity for Games (@unitygames) 's Twitter Profile Photo

Time Ghost, our latest high-end demo, has just premiered at #Unite2024 in Barcelona. This real-time cinematic, made with Unity 6, showcases the engine's latest advancements in visual quality, and a practical use of AI-based workflows. Watch it now: youtu.be/o1JIK5W3DRU

Time Ghost, our latest high-end demo, has just premiered at #Unite2024 in Barcelona. This real-time cinematic, made with Unity 6, showcases the engine's latest advancements in visual quality, and a practical use of AI-based workflows.

Watch it now: youtu.be/o1JIK5W3DRU
Richard Fine (@superpig) 's Twitter Profile Photo

Man, getting from Heathrow to the nearby hotels is such a mess. Massive queue for taxis; bus that runs once an hour and will take 30mins to get to my hotel, which is about 1 mile away. I could walk it faster than that, except that you’re not allowed to walk through the tunnel…

Richard Fine (@superpig) 's Twitter Profile Photo

I don't understand the furore about the changes to Block. If my posts are set to public, then can't anyone I've blocked *already* view them, just by signing out / opening an incognito window?

rob cupisz (@robcupisz) 's Twitter Profile Photo

First Time Ghost scenes released! ✨ We’ve just published two projects: showcasing the character and the grassy environment scene. Have a look at the hair simulation…

Larry Hryb, Gamer Emeritus 📱⌨️🖱️🎮 (@majornelson) 's Twitter Profile Photo

Today @Unity 6 releases . Our '6 Hours of Unity 6' livestream kicks off in about an hour at 8a PT/11aET/1500 UTC. I kick off the stream followed by product team interviews. Drop by, say hi and learn about the latest release. on.unity.com/3BWpY2X

Richard Fine (@superpig) 's Twitter Profile Photo

We recently spent a week jamming on the #Unity API documentation. I wrote a little report about it: discussions.unity.com/t/api-docs-qua…

Richard Fine (@superpig) 's Twitter Profile Photo

Finally deleted the X and Facebook apps from my phone. The clincher was their refusal to let me open links in the system browser.

Unity for Games (@unitygames) 's Twitter Profile Photo

Congrats Team Cherry on the incredible journey to Silksong! Creating a giant game with a small team takes powerful tools, and we’re proud to help bring your vision to life across platforms. #MadeWithUnity #Silksong

Congrats <a href="/TeamCherryGames/">Team Cherry</a> on the incredible journey to Silksong! Creating a giant game with a small team takes powerful tools, and we’re proud to help bring your vision to life across platforms. 

#MadeWithUnity #Silksong
Matthew Bromberg (@mbromberg) 's Twitter Profile Photo

Folks. Can I explain something about world models? Seems like today might be a good day for that. Advances in large-scale “world models” — whether developed by partners like Google or others — materially expand the frontier of interactive content creation. These models can