Rune Stubbe (@stubbesaurus) 's Twitter Profile
Rune Stubbe

@stubbesaurus

Rendering, Compression and Optimization.
Mentor/TBC in the demoscene.
Principal Rendering Programmer at Epic Games.

ID: 724202921441767424

linkhttp://www.crinkler.net calendar_today24-04-2016 11:46:46

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RenderDoc (@renderdoc) 's Twitter Profile Photo

RenderDoc v1.18 is now out! This version supports the freshly released Vulkan 1.3 including everything in the Roadmap 2022 profile. Full release notes are available: github.com/baldurk/render… as well as binary builds: renderdoc.org/builds

Rune Stubbe (@stubbesaurus) 's Twitter Profile Photo

WTAF. How did I miss this?! Windows 10 shut down + power on doesn't actually restart the kernel, it just hibernates it. If you are rebooting to fix an issue, make sure to always select restart instead of shut down! howtogeek.com/349114/shuttin…

WTAF. How did I miss this?! Windows 10 shut down + power on doesn't actually restart the kernel, it just hibernates it. If you are rebooting to fix an issue, make sure to always select restart instead of shut down!

howtogeek.com/349114/shuttin…
Martin Nebelong (@martinnebelong) 's Twitter Profile Photo

And here's what the final sequence ended up looking like, including a timelapse of the full process. Had so much fun with this and learned a lot 😊 #MadeInDreams #dreamsps4

Unreal Engine (@unrealengine) 's Twitter Profile Photo

You’re invited. ✉️ Tune in on April 5 at 11 AM ET for our next #StateofUnreal broadcast, live on Twitch and YouTube: unrealengine.com/stateofunreal

Rune Stubbe (@stubbesaurus) 's Twitter Profile Photo

I thought I was being clever by revoking notification privileges from the annoying Samsung calendar app on my phone that cannot be uninstalled or disabled. Now I'm getting notifications about the app not being able to deliver notifications. *sigh*

Quixel (@quixeltools) 's Twitter Profile Photo

We wanted to see what was possible when you pair #UE5 with Quixel Megascans, as well as assets from Sketchfab and the Unreal Engine Marketplace. Introducing “Ninety Days in Unreal Engine 5” Full video here: youtu.be/ca2ME4Wy0eM #quixel #megascans #ninetydays #unrealengine

Frederik Lundberg (@flundberg) 's Twitter Profile Photo

I anledning af de nært forestående koncerter med Kashmir bør der mindes om verdens sjoveste læserbrev nogensinde overhovedet Ole Rasmussen 👌🏽

I anledning af de nært forestående koncerter med Kashmir bør der mindes om verdens sjoveste læserbrev nogensinde overhovedet

<a href="/OleRasPolitiken/">Ole Rasmussen</a> 👌🏽
Krzysztof Narkowicz (@knarkowicz) 's Twitter Profile Photo

Together with Daniel Wright and Patrick Kelly we are doing an in-depth talk on Lumen at #rtadvances. We'll cover (virtually) how we trace rays, reuse computations, solve the whole indirect lighting path and noise, and scaled all of this to "The Matrix Awakens". advances.realtimerendering.com/s2022/index.ht…

Together with <a href="/EpicShaders/">Daniel Wright</a> and <a href="/_pmkelly/">Patrick Kelly</a> we are doing an in-depth talk on Lumen at #rtadvances. We'll cover (virtually) how we trace rays, reuse computations, solve the whole indirect lighting path and noise, and scaled all of this to "The Matrix Awakens".
advances.realtimerendering.com/s2022/index.ht…
Christian Rønde (@puryx) 's Twitter Profile Photo

Yay - Nucleophile nominated for "Assembly 30 years" awards :) Bent Stamnes Rune Stubbe @garble @tkk2112 youtube.com/watch?v=89_lx_… party.assembly.org/summer22/news/…

Jonas Meyer (@morfar) 's Twitter Profile Photo

Just pushed the initial revision of microprofile-csv - a small tool for visualizing and comparing data from csv files: github.com/jonasmr/microp…

Brian Karis (@briankaris) 's Twitter Profile Photo

Reminder that I’ll be doing the keynote at the HPG dinner on Sunday. Another monster of a slide deck clocking in at 115 slides so far. No repeated material. highperformancegraphics.org/2022/in-person…

Krzysztof Narkowicz (@knarkowicz) 's Twitter Profile Photo

Lumen took a lot of exploration to reach shippable state. This ability to focus on a single thing is an awesome perk of working at Epic and I wanted to shed some light on early techniques I worked on with Daniel Wright and which we later discarded: knarkowicz.wordpress.com/2022/08/18/jou…

Daniel Wright (@epicshaders) 's Twitter Profile Photo

Today Lumen Global Illumination and Reflections ship in Fortnite Chapter 4 on next gen consoles and PC. This is a huge milestone for Lumen, as it's the first time we've shipped it in a real game, with foliage, and running at 60fps. epicgames.com/fortnite/en-US…

Today Lumen Global Illumination and Reflections ship in Fortnite Chapter 4 on next gen consoles and PC.  This is a huge milestone for Lumen, as it's the first time we've shipped it in a real game, with foliage, and running at 60fps.
epicgames.com/fortnite/en-US…
John Linneman @dark1x.bsky.social (@dark1x) 's Twitter Profile Photo

Yeah, I'm totally sold on Lumen and Nanite. Shipping this in a 60 fps large scale multiplayer game...this is nuts. Just amazing work from the team at Epic.

Yeah, I'm totally sold on Lumen and Nanite. Shipping this in a 60 fps large scale multiplayer game...this is nuts. Just amazing work from the team at Epic.
Rune Stubbe (@stubbesaurus) 's Twitter Profile Photo

Chapter 4 is out and it has some serious upgrades! It is exciting to finally ship Nanite in a real game, along with Lumen, TSR, VSM and many other UE5.1 features. Fitting it all within a 60hz frame on consoles is such an important milestone for the engine epicgames.com/fortnite/en-US…