Stephan Helbing (@stephanhelbing_) 's Twitter Profile
Stephan Helbing

@stephanhelbing_

3D @xk_studio

ID: 934523602896146433

linkhttps://www.instagram.com/stephanhelbing/?hl=de calendar_today25-11-2017 20:46:04

498 Tweet

3,3K Followers

241 Following

Stephan Helbing (@stephanhelbing_) 's Twitter Profile Photo

A series of images I created back in 2020 while diving deeper into #houdini . This served kind of as a creative playground for exploring all kinds of procedural and weird visuals behance.net/gallery/152371…

Stephan Helbing (@stephanhelbing_) 's Twitter Profile Photo

Anyone knows if it’s possible to override texture paths in houdini #octane with an attribute? Let’s say I have some textures 01->10 and would like to assign them with a single texture node and an expression (something like: $HIP/tex/“custom_attrib”.jpg)

Stephan Helbing (@stephanhelbing_) 's Twitter Profile Photo

Over the past year I had the chance to work on some exciting flower projects. From photo-scanned textures to fully procedural #kinefx rigs and vellum sims, there are so many fun things to explore :) This one is a personal RnD chrysanthemum flower #houdini #octanerender

Over the past year I had the chance to work on some exciting flower projects. From photo-scanned textures to fully procedural #kinefx rigs and vellum sims, there are so many fun things to explore :)
This one is a personal RnD chrysanthemum flower #houdini #octanerender
Stephan Helbing (@stephanhelbing_) 's Twitter Profile Photo

Anyone knows if it is possible to use bokeh textures in #octane for houdini? The image file option doesn't seem to do anything even when the universal cam is set to custom bokeh shape. But I might be missing something?

Anyone knows if it is possible to use bokeh textures in #octane for houdini? The image file option doesn't seem to do anything even when the universal cam is set to custom bokeh shape. But I might be missing something?
Stephan Helbing (@stephanhelbing_) 's Twitter Profile Photo

behance.net/gallery/167877… I’ve put together a little breakdown of my latest project on Behance explaining some of my 3D scanning and #houdini workflow. Hope this is interesting for some people :)

Stefan Müller (@stefanmuller_cg) 's Twitter Profile Photo

LDraw2Houdini Over the last couple of months, I have been working on an importer for LDraw files into Houdini. It was quite an adventure to dissect this ancient file format and adapt the data to modern workflows. github.com/stefanmuller/l… #ldraw #lego #Houdini #opensource

Stephan Helbing (@stephanhelbing_) 's Twitter Profile Photo

Really enjoyed working on this particular flower. Instead of procedurally designing the shape with kinefx and noises I purely relied on vellum this time to get all folds and wrinkles in the simulation #houdini #octanerender

Really enjoyed working on this particular flower. Instead of procedurally designing the shape with kinefx and noises I purely relied on vellum this time to get all folds and wrinkles in the simulation 
#houdini #octanerender
Stephan Helbing (@stephanhelbing_) 's Twitter Profile Photo

Anyone here having good recommendations for #zbrush beginner tutorials? Preferably not too heavy on the character/anatomy side. Which feels like 90% of what’s out there. Anything with focus on assets, plants, food, organic things or hardsurface would be cool to know about 🤔

entagma (@entagma) 's Twitter Profile Photo

On Monday we have Stephan Helbing as a guest to teach you about slitscanning and his setup. You might have seen it at OFFF in an earlier stage already 🙌 We hope you are as excited as we are to have Stephan, so leave some love in the comments for him 💕 Song: Awake #cgi #houdini