SpaghetMeNot (@spaghetmen0t) 's Twitter Profile
SpaghetMeNot

@spaghetmen0t

techArt / gameDev / 3D-noodler

ID: 1746663032241930240

linkhttps://spaghetmenot.gumroad.com calendar_today14-01-2024 22:38:34

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2,2K Followers

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SpaghetMeNot (@spaghetmen0t) 's Twitter Profile Photo

New options to reduce skewing and transfer materials That's all planned features for "Surface Insert" implemented 🥳 #normalMagic #b3d #geometrynodes

SpaghetMeNot (@spaghetmen0t) 's Twitter Profile Photo

Playing with falloff using Surface Insert's "Blend Surface" mode. Still finding issues though — I expect I'll add it to early access around Monday 👍 #normalMagic #b3d #geometrynodes

Jordan Cain (@odd_enough) 's Twitter Profile Photo

Huge fan of SpaghetMeNot's normalMagic addon. Here's two of the tools in action (standard Blender version on top): Weighted Normals and Boolean Pro. Both of the tools are sooo much better than the vanilla counterparts. I can't recommend this addon enough.

Huge fan of <a href="/SpaghetMeN0t/">SpaghetMeNot</a>'s normalMagic addon. Here's two of the tools in action (standard Blender version on top): Weighted Normals and Boolean Pro.

Both of the tools are sooo much better than the vanilla counterparts. I can't recommend this addon enough.
SpaghetMeNot (@spaghetmen0t) 's Twitter Profile Photo

That's 31 examples done for normalMagic! These will be available in the next update (but for now a day off I think 🥱) #normalMagic #b3d #geometrynodes

That's 31 examples done for normalMagic!
These will be available in the next update (but for now a day off I think 🥱)
#normalMagic #b3d #geometrynodes
Kushiro (@kushirosea) 's Twitter Profile Photo

I published Resample Edges on gumroad😇 And it is free ! kushiro.gumroad.com/l/resample_edg… Hope that it is useful for you guys🙂#b3d

Jordan Cain (@odd_enough) 's Twitter Profile Photo

I thought I’d share how I’m using the new Low to Low baking mode and bevel shader in Marmoset Toolbag 5. The bevel shader does more than just smooth out edges, it also blends surfaces between objects, so you can create complex forms by using simple shapes and primitives. 1/7