Michael Fadely
@sonicfreak94
Software Engineer & Reverse Engineer, PC Enthusiast & Classic SEGA fanboy
ID: 319321727
https://github.com/michael-fadely 17-06-2011 22:49:42
3,3K Tweet
1,1K Followers
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WHOO!!!! This is an actual hardware capture of Michael Fadely's INCREDIBLE port of #SonicMania to the Sega #Dreamcast, compiled with the latest SH-ELF-GCC14.1.0 toolchain, running on the tip of the KallistiOS SDK's master branch, streaming in assets from the virtual filesystem
Christian Whitehead Hunter Bridges 🔜 TGS Falco Girgis I've got some pretty goofy results on this front so far. for things like the ripples in hydrocity, I was thinking of implementing polygon skewing as a stop-gap solution lol
Stardust Speedway's fancy reflection raster effect is now running the Sega #Dreamcast, in the upcoming port of #Sonic Mania, thanks to Michael Fadely! He's distorting the vertices of PVR hardware sprites and letting the GPU interpolate individual pixel values! The footage on
#SonicMania being led by Michael Fadely for the #Sega #Dreamcast is coming on leaps and bounds! Let's take a look at the latest rundown - youtu.be/xSV47N9bZ4o Falco Girgis DreamcastHub The Dreamcast Junkyard Sega Dreamcast Info DreamcastFreak Ian Micheal