++🪽 (@snkygames) 's Twitter Profile
++🪽

@snkygames

snkygames.com • snes, starfox, half-life, psx • ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ buymeacoffee.com/snkygames 🧨+myb a new proj: a level a week

ID: 913516111

linkhttps://snkygames.itch.io/ calendar_today30-10-2012 00:00:22

1,1K Tweet

2,2K Followers

299 Following

caplag (@caplagrobin) 's Twitter Profile Photo

9 years in the making by unknown321, Metal Gear Solid V: The Phantom Pain co-op is a reality: github.com/unknown321/dyn…

++🪽 (@snkygames) 's Twitter Profile Photo

enjoying cyberpunk 2077 simultaneously bored of everything give me deus ex 1 - they don't hit the way they used to, i like the 'crappy' graphics, less dense crowds / scenery, eerie designs where our brains try to complete the missing polys ourselves

80 LEVEL (@80level) 's Twitter Profile Photo

.Fawkek has released PSX Retro Tools for Blender, a complete toolkit for creating authentic low-poly, dithered graphics, packed with customization options. Download for free: 80.lv/articles/add-p…

St1ka (@st1ka) 's Twitter Profile Photo

Alright, I've finished capturing footage for 73 (yes, SEVENTY THREE) First Person Shooters made in Japan. From 1985 to 2025, that's 40 years of gaming history in one video. I'll start writting the script soon

Q-Games - Dreams of Another (@pixeljunknews) 's Twitter Profile Photo

🎮 Dreams of Another Steam Demo is out now! A two-week limited-time experience, starting today!🫧 Announced at the Best Indie Games Fall Showcase 2025✨ Best Indie Games

🎮 Dreams of Another Steam Demo is out now! 
A two-week limited-time experience, starting today!🫧
Announced at the Best Indie Games Fall Showcase 2025✨
<a href="/clemmygames/">Best Indie Games</a>
永居 慎平 (@shinnagai_anime) 's Twitter Profile Photo

Hello everyone, nice to meet you. I'm Shimpei Nagai, the director of One Punch Man Season 3. I completely understand everyone's reactions. Please calm down and hear me out, if you would. I'll explain why I was chosen, and it might be a bit long, but please listen. I've been a

LaurieWired (@lauriewired) 's Twitter Profile Photo

It’s time to get rid of frame rates. In weird corners of the internet, researchers and standards committees discuss frameless video containers. Sensor data as a continuous function, down-sampled to any frame rate you want. Here's what it'll look like in 10 years:

It’s time to get rid of frame rates.

In weird corners of the internet, researchers and standards committees discuss frameless video containers.

Sensor data as a continuous function, down-sampled to any frame rate you want.

Here's what it'll look like in 10 years:
Dylan Makes Games (@dylancuthbert) 's Twitter Profile Photo

Q-Games is 24 years old today! We started off in a tiny little office about 1.5km south of where we are now, our third office. I dug out some photos of the original office, we put down the wooden flooring, oiled and waxed it ourselves. We’ve had a busy 24 years and the lead up

Q-Games is 24 years old today! We started off in a tiny little office about 1.5km south of where we are now, our third office. I dug out some photos of the original office, we put down the wooden flooring, oiled and waxed it ourselves.

We’ve had a busy 24 years and the lead up
Blur Busters (@blurbusters) 's Twitter Profile Photo

I talked about framerateless video file formats years ago! It's great to see progress. You can export 'print' framerates (e.g. 24fps Hollywood Filmmaker Mode *and* a 77.37fps file *and* a 240fps file *and*...) from a framerateless video master file. Perfect audio sync too.