Simon Ernst (@sier) 's Twitter Profile
Simon Ernst

@sier

ID: 8710482

linkhttp://simonernst.com calendar_today06-09-2007 23:26:20

1,1K Tweet

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Johan Peitz - picoCAD is on Steam! (@johanpeitz) 's Twitter Profile Photo

Merge planets as if they're fruit! Cosmic Collapse adds the #SuikaGame style with forgiving gameplay and removable planets! 🔗 johanpeitz.itch.io/cosmic-collapse #indiegames #gamedev

Small and Modern (@smallandmodern) 's Twitter Profile Photo

Our first day of #WebSummit2023 talks is behind us! We noticed some patterns, and last night we had some fun with it. Enjoy Summit Bingo 😉 summitbingo.eu

Massimo (@rainmaker1973) 's Twitter Profile Photo

This is a pseudo-hologram otained using the so called Pepper's ghost technique. “Pepper’s Ghost” is a simple optical effect that has been in use since the late 1800s and you can even try it yourself at home. [📹 Joshua Ellingson] x.com/Levandov_2/sta…

Locus (@rafux1) 's Twitter Profile Photo

New enemy and some small fixes over the main character sprite. I cant wait to program a boss battle, a decent one. #gbstudio #GBC #pixelart #indiegame

Johan Peitz - picoCAD is on Steam! (@johanpeitz) 's Twitter Profile Photo

Ever dreamed of outsmarting your golf rivals? In Golf Monday, you can at least try... 🏆😜 Tune in on Monday to get your golf fix! #gamedev #pico8 #pixelart

DHH (@dhh) 's Twitter Profile Photo

"Nobody is taking your favorite bundler away. I’m just incredibly, over-the-moon pleased with the fact that I don’t need any of that stuff any more. That I can develop entirely against the superb runtime that’s shipped with every browser." world.hey.com/dhh/once-1-is-…

xima (@_x1m4) 's Twitter Profile Photo

Work in progress cascaded GPU particle volumes. The particles can interact with both the world and also with each other (inspired by Noita's falling sand simulation). Each cascade size is 128^3 and takes about 0.3ms per update :)

Dominic Tarason (@dominictarason) 's Twitter Profile Photo

Ooh, Path Of The Abyss is out today. Very stylish Wizardry-like dungeon crawler I've had an eye on for a while. Early access release is apparently the whole game, but they want to tune, tweak and add post-game stuff for a year longer. store.steampowered.com/app/1768650/Pa…

Ooh, Path Of The Abyss is out today. Very stylish Wizardry-like dungeon crawler I've had an eye on for a while.

Early access release is apparently the whole game, but they want to tune, tweak and add post-game stuff for a year longer.

store.steampowered.com/app/1768650/Pa…
itch.io (@itchio) 's Twitter Profile Photo

A Short Hike: a little exploration game about hiking up a mountain. Now 45% off on the #itchWinterSale! adamgryu.itch.io/a-short-hike?a… by adamgryu

Wholesome Games (@_wholesomegames) 's Twitter Profile Photo

The brief arc of VR development is fascinating to me. When I first played on prototype hardware, it was all shooting and rollercoasters, and now there seems to be an influx of gentle, delightful experiences like Toy Trains, a game in which you solve track-based puzzles.