Florent Giraud (@rufus31415) 's Twitter Profile
Florent Giraud

@rufus31415

engineer by day, geek maker by night • electronics • automation • robotics • #BallCuber inventor • #WebXR for Unity : github.com/Rufus31415/Sim…

ID: 50390436

linkhttps://rufus31415.github.io/ calendar_today24-06-2009 18:31:54

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Florent Giraud (@rufus31415) 's Twitter Profile Photo

Okay, I just fell for Beat Saber on Oculus Quest. This game is so addictive, the music is cool 🎶, I feel like I'm gonna be weak and buy more pack...

Florent Giraud (@rufus31415) 's Twitter Profile Photo

Despite recent events, I continue to #hack with #WebXR ! I am adding controller support in #MRTK for #WebXR. Here's a video on #OculusQuest showing the progress 😀 It also works on iOS, Android and #HoloLens. Sources : github.com/Rufus31415/Sim…

TonyVT SkarredGhost (@skarredghost) 's Twitter Profile Photo

This GitHub project promises to bring #WebXR to #Unity... and with WebXR I also mean #AugmentedReality! :O github.com/Rufus31415/Sim… #AR #VR #WebXR #Web

Florent Giraud (@rufus31415) 's Twitter Profile Photo

SimpleWebXR has reached 100 stars on GitHub⭐️ and about 20 users ! I never thought this concept would turn into an industrial library! github.com/Rufus31415/Sim… #WebXR

Florent Giraud (@rufus31415) 's Twitter Profile Photo

Many thanks to Stephen Hodgson from XRTK. You were the first to star and watch #SimpleWebXR repo. You are now the first to ❤️ sponsor it ! I'll complete my collection of devices I use to maintain this library. github.com/Rufus31415/Sim…

Many thanks to Stephen Hodgson from <a href="/XRTK_dev/">XRTK</a>.
You were the first to star and watch #SimpleWebXR repo. You are now the first to ❤️ sponsor it !
I'll complete my collection of devices I use to maintain this library.
github.com/Rufus31415/Sim…
Florent Giraud (@rufus31415) 's Twitter Profile Photo

WoW complex #WebXR samples run at 120fps on #iphone12 ! rufus31415.github.io/webxr/MRTK-Han… #MixedReality #madewithunity

Florent Giraud (@rufus31415) 's Twitter Profile Photo

Towards a support of #WebXR in #Safari on #ios !? Maybe... Recently, 80 commits in WebKit implement WebXR features: github.com/WebKit/WebKit/… Their bugtracker contains new related issues: bugs.webkit.org/show_bug.cgi?i… bugs.webkit.org/show_bug.cgi?i… bugs.webkit.org/show_bug.cgi?i… we'll see...

Towards a support of #WebXR in #Safari on #ios !? Maybe...

Recently, 80 commits in <a href="/webkit/">WebKit</a>
 implement WebXR features:
github.com/WebKit/WebKit/…

Their bugtracker contains new related issues:
bugs.webkit.org/show_bug.cgi?i…
bugs.webkit.org/show_bug.cgi?i…
bugs.webkit.org/show_bug.cgi?i…

we'll see...
Florent Giraud (@rufus31415) 's Twitter Profile Photo

To prototype with the Arduino #Portenta H7, I developed a carrier board. It is available on Ebay or by direct message. For the bravest, here are the sources and a video tutorial: github.com/Rufus31415/ard…

Florent Giraud (@rufus31415) 's Twitter Profile Photo

Wow, I just tested the new Chromium-based Microsoft Edge browser on #Hololens2 (Insider preview 20279) It's faster, reads PDF, supports WebXR, ... nice work! And above all, SimpleWebXR (#WebXR for Unity3D (inactive)) works like a charm! github.com/Rufus31415/Sim…

Florent Giraud (@rufus31415) 's Twitter Profile Photo

I'm integrating #WebXR in the #HPTK developed by JorgeJGnz It works! Now I'll have to optimize the build to have a correct FPS. But hey, cool for now ! ▶ TRY IT : rufus31415.github.io/webxr/HPTK/ 📝Sources : github.com/Rufus31415/Sim…, fork : github.com/Rufus31415/HPT…

。ₓˑ༺ʚ♡ɞ༻ˑₓ。 (@violet_forest) 's Twitter Profile Photo

╔═════════════*.·:·.★ ✦ *ੈ✩‧₊˚⋆·˚ ༘ *glitter ✩ sparkle ✩ hands *:・*:・ Oculus Quest hand tracking Try it out at: hicetnunc.xyz/objkt/195548 Ed. 5/5 20 tez #webXR #handtracking #oculusquest #oculusquest2 #creativeXR #XR #virtualreality #VR @ExtendedVictory