RPCS3 (@rpcs3) 's Twitter Profile
RPCS3

@rpcs3

RPCS3 is an open-source PlayStation 3 emulator and debugger for Windows, Linux, macOS and FreeBSD

ID: 848437643209736193

linkhttp://rpcs3.net calendar_today02-04-2017 07:31:12

1,1K Tweet

48,48K Followers

10 Following

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Our Discord server has just reached 400K members! Thank you to everyone that has joined our community and is following RPCS3's development. Join our Discord at discord.gg/rpcs3

Our Discord server has just reached 400K members!

Thank you to everyone that has joined our community and is following RPCS3's development.

Join our Discord at discord.gg/rpcs3
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❗Netplay Update: PSN emulator RPCN v1.4.1 is out! This update brings online support for many new games, most notably popular fighting games such as: - Arcana Heart - BlazBlue - Persona - Under Night In-Birth and more...! It also includes IPv6 support for signaling.

❗Netplay Update: PSN emulator RPCN v1.4.1 is out!

This update brings online support for many new games, most notably popular fighting games such as:

- Arcana Heart
- BlazBlue
- Persona
- Under Night In-Birth
and more...!

It also includes IPv6 support for signaling.
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A look back on our performance optimisations! We have compared the performance of a build from exactly 3 years ago with one from today Average FPS numbers from 2 benchmark spots a) 24.1 -> 31.7 (+31.5 %) b) 17.7 -> 24.7 (+39.5 %) Running on a laptop with R9 5900HX and RX 6700M

A look back on our performance optimisations!

We have compared the performance of a build from exactly 3 years ago with one from today

Average FPS numbers from 2 benchmark spots
a) 24.1 -> 31.7 (+31.5 %)
b) 17.7 -> 24.7 (+39.5 %)

Running on a laptop with R9 5900HX and RX 6700M
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RPCS3 v0.0.35 has been tagged Since v0.0.34 was tagged: > 451 new commits > 814 source code files have been edited > 31 791 lines of code were added and 13 918 deleted > 24 code contributors > 119 days of development

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We have dropped support for macOS 13. If you're still on this version, you will have to update to macOS 14 or newer to continue using new versions of RPCS3. Reminder that there's no hardware that can run RPCS3 and macOS 13 but not macOS 14.

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Whatcookie has enabled link-time optimisations (LTO) on RPCS3's core code for the Linux builds. Games that are not PPU or SPU bottlenecked got a speedup. Compiling Windows builds with cmake+clang+LTO is planned in the future. Available since RPCS3 v0.0.34-17475!

Whatcookie has enabled link-time optimisations (LTO) on RPCS3's core code for the Linux builds.

Games that are not PPU or SPU bottlenecked got a speedup. 

Compiling Windows builds with cmake+clang+LTO is planned in the future.

Available since RPCS3 v0.0.34-17475!
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Whatcookie has optimised shader hashing, which leads to a performance increase in games that are not PPU or SPU bottlenecked. Available since RPCS3 v0.0.34-17493!

Whatcookie has optimised shader hashing, which leads to a performance increase in games that are not PPU or SPU bottlenecked.

Available since RPCS3 v0.0.34-17493!
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Big news! elad335 has fixed the root cause for cellSpurs freezes in Metal Gear Solid 4 This means you no longer need to use the "freeze fix" canary patch to play the game This change can also increase performance in other SPU bottlenecked games Available since RPCS3 v0.0.35-17709

Big news!
elad335 has fixed the root cause for cellSpurs freezes in Metal Gear Solid 4
This means you no longer need to use the "freeze fix" canary patch to play the game
This change can also increase performance in other SPU bottlenecked games
Available since RPCS3 v0.0.35-17709
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A good CPU is by far the most important thing when it comes to emulation, specially PS3 emulation. We are now able to run benchmark areas across many demanding AAA games at triple digit FPS, thanks to AMD's insane new 9800X3D CPU! What tier is your CPU? rpcs3.net/cputierlist

A good CPU is by far the most important thing when it comes to emulation, specially PS3 emulation.

We are now able to run benchmark areas across many demanding AAA games at triple digit FPS, thanks to AMD's insane new 9800X3D CPU!

What tier is your CPU?
rpcs3.net/cputierlist
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RPCS3 v0.0.36 has been tagged Since v0.0.35 was tagged: > 190 new commits > 309 source code files have been edited > 8 949 lines of code were added and 23 459 deleted > 20 code contributors > 30 days of development

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🎤Singing with RPCS3! While most SingStar games do not work yet with RPCS3, several entries in this series are already Playable! Find out which games work on our Compatibility List rpcs3.net/compatibility

🎤Singing with RPCS3!

While most SingStar games do not work yet with RPCS3, several entries in this series are already Playable!

Find out which games work on our Compatibility List
rpcs3.net/compatibility
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Today we're releasing the RPCS3 Build Archive. This is a comprehensive collection of every RPCS3 build built by our automated CI, set up 10 years ago. Many of these builds could not be found online anymore, and have been sitting on a backup hard drive for years. The entire

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🎉 RPCS3 is now 14 years old! This past year we pushed many accuracy and performance fixes, expanded savestates and netplay compatibility, added new features, implemented arm64 support running on a Raspberry Pi 5, and much more! Here's to another great year for PS3 emulation

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We often get asked what is AVX-512 and why does it matter so much for PS3 emulation specifically Whatcookie - the main developer optimising CPU instruction set translation and implementing AVX-512 - wrote an in-depth article 3 years ago explaining this whatcookie.github.io/posts/why-is-a…

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RPCS3 v0.0.37 has been tagged Since v0.0.36 was tagged: > 263 new commits > 408 source code files have been edited > 14 455 lines of code were added and 22 105 deleted > 23 code contributors > 62 days of development

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RPCS3 supports the Stop Killing Games initiative in the EU🎮 Many PS3 online-only games are already dead But it doesn't mean that has to be the norm going forward with future games to come on other platforms If you're an EU citizen🇪🇺support it here too! eci.ec.europa.eu/045/public