RayBenefield (@raybenefield) 's Twitter Profile
RayBenefield

@raybenefield

Founder of Creative Force

🛠️ Former Creative Tools Designer for @FNCreate @EpicGames

ID: 131134094

linkhttps://creativeforce.gg calendar_today09-04-2010 10:59:49

41,41K Tweet

3,3K Followers

859 Following

Bushy Browse (@bushybrowse) 's Twitter Profile Photo

Welp.. My Game's UEFN project file is now corrupted somehow. Even in my backups.. Anyways, here's what I've been working on since it's been a while. If all goes well with Epic Support this will be the next patch I'm pushing out. Enjoy 👨‍🍳 #UEFN #FNCreative #IndieGameDev

PineFruit UEFN (@pinefruitdev) 's Twitter Profile Photo

Just another great example of the tools being cooked up by the Readyup | Dropping In Soon 🪂 team. This platform and ever-growing creator toolkit is exactly what we need to start reshaping the UEFN community for the better. If there are any features or tools you’d like to see added, comment them!

Chrisp (@chrisp_games) 's Twitter Profile Photo

Do you have verse devices with alot of categories? Use emojis for tooltip messages for better visibility and easier understanding of certain function #UEFN

Do you have verse devices with alot of categories?
Use emojis for tooltip messages for better visibility and easier understanding of certain function

#UEFN
FOAD (@foadzone) 's Twitter Profile Photo

🥳We updated Boom Tycoon 2!🥳 Here's what's new: 💣Play as a FOAD! 📸Photo Mode. 🏆FOAD of the week. 🐞Multiple Bug Fixes. Dive in today and let us know what you think! 🏝️fortnite.com/play/island/42…

Blaze Lightcap | Game Design (@blazedillon) 's Twitter Profile Photo

Posted a few Splitgate 2 thing on artstation today. Only snagged blockout images of Academy though. You can see the final, the blockout, and the first playable version as well. I'll throw a link down below, if you care to see more.

Posted a few Splitgate 2 thing on artstation today. Only snagged blockout images of Academy though. You can see the final, the blockout, and the first playable version as well. I'll throw a link down below, if you care to see more.
BrendannnD (@brendannnd) 's Twitter Profile Photo

Scene Graph is disappointingly laggy while moving tons of entities (only 100 shown here). It will be impossible to make any sort of meaningful simulator game with movement like this. Fortnite Creators Tim Sweeney Flak Alex Bailey Sabrina Strong #UEFN

Alien 👽 Max | 🇺🇦 game developer (@delaigrodela) 's Twitter Profile Photo

Traditionally, a morning with Unreal. This day will most likely be dedicated to creating pseudo holes in the wall from panels. Because I want to find several Sci-Fi options related to the game setting

RayBenefield (@raybenefield) 's Twitter Profile Photo

1000%. It's really easy nowadays to spot over ambitious ideas. Unless you can condense the experience into an MVP that takes months and not years, it's more often than not, not worth the investment Fortnite Battle Royale and Baldur's Gate 3 are great examples of early access.

zikaro.777 (@ttkzikaro) 's Twitter Profile Photo

Inspired by Grow a Garden, I made a grow offline mechanic using GetEpochTime() and verse persistence. Simple but really fun experiment! You can use GetEpochTime() to create a lot of mechanics #GrowaGarden #UEFN #FortniteCreative #Fortnite

Chrisp (@chrisp_games) 's Twitter Profile Photo

Here is a list of bugs I found for the new carryable object spawner :) Please upvote to help polishing this device as its such a cool device ^^

Fortnite Creators (@fncreate) 's Twitter Profile Photo

Thursday would be a great day for a talk, so let's chat! DirectingPete will be directing traffic for the stream, where we'll talk IP Program with some special guests. Join us on Thursday at 11:30AM ET: youtube.com/@FortniteCreate

Thursday would be a great day for a talk, so let's chat!

<a href="/Directingpete/">DirectingPete</a> will be directing traffic for the stream, where we'll talk IP Program with some special guests.

Join us on Thursday at 11:30AM ET: youtube.com/@FortniteCreate
Tom Jank (@thomasjanky) 's Twitter Profile Photo

#UEFN Morning Warmup (of a warmup I never posted cause its for Grow Farm) Material block is amazing in Verse UI! It was fun to focus on learning new tools for this project, and material blocks make dynamic UI stuff so much easier, like a timer or rainbow fruit!

RayBenefield (@raybenefield) 's Twitter Profile Photo

Still not as good as Fortnite to me... Only counting Spenders ($10 min) still hurts the ecosystem. Earning from raw engagement is better for a healthier game ecosystem in the long term. Even if FN's ecosystem has not fostered many games that flex good game design skills yet.

Hannes | Uta (@utasmoota) 's Twitter Profile Photo

As we're waiting for my Unrealfest 2025 session recording (That epic is working hard on to edit and get online) Here are the verse files behind the magic of my talk "LEGO® Dark Space: Technical Deep Dive into Innovation (UEFN)" These examples aren’t fully optimized but they’re