Ryan Honey🍯 (@raditsys) 's Twitter Profile
Ryan Honey🍯

@raditsys

Lead Environment Artist @ Massive Damage
3D Artist @ Ubisoft Toronto
artstation.com/raditsys
linkedin.com/in/ryanhoney3d/

ID: 333527709

calendar_today11-07-2011 17:41:44

254 Tweet

154 Takipçi

235 Takip Edilen

TUATARA (@tuatara_games) 's Twitter Profile Photo

Cheap Light Alternative💡 Using a modulate blend material you can multiply screen colors and use depth masking to fake a light radius, make sure you clamp the result in a range above 1, Cheap and can work surprisingly well #gamedev #VFX #realtimeVFX #UnrealEngine5 #UnrealEngine

Massive Damage Games (@massive_damage) 's Twitter Profile Photo

We can’t thank you enough for the unbelievable support for Fera: The Sundered Tribes! We are so close to 50K wishlists and we’re super excited to continue sharing the journey to Fera with you all! #gamedev #indiedev #UnrealEngine5

Ryan Honey🍯 (@raditsys) 's Twitter Profile Photo

itch.io/jam/speedjam5/… Yo! I participated in my first game jam where you have to make a game in 72 hours. It would mean a lot if yall could try it!

itch.io/jam/speedjam5/… 
Yo! I participated in my first game jam where you have to make a game in 72 hours. It would mean a lot if yall could try it!
Ryan Honey🍯 (@raditsys) 's Twitter Profile Photo

🎉Fera: The Sundered Tribes just released!🎉 store.steampowered.com/app/2469200/Fe… I've worked as Lead Technical Environment Artist with Massive Damage for 2 years! An amazing project to work on! Please try out Fera if you're interested in seeing the beautiful world we've crafted! #gamedev

Mike Sebele (@robotgrapefruit) 's Twitter Profile Photo

Big news! My duck game has a name... and ducklings!!! Announcing: 🦆 A Waddleful Life 🐤🐤🐤 A sweet little game where you play as a duck raising ducklings. Wishlist now on Steam! (link in 🧵) #indiegame

Ryan Honey🍯 (@raditsys) 's Twitter Profile Photo

Here is a super-cut video of my new Unreal environment 'The Orb' ArtStation.com Unreal Engine artstation.com/artwork/oJJYzJ #gamedev #techart #ue5 #UnrealFest #UnrealEngine #render

Ryan Honey🍯 (@raditsys) 's Twitter Profile Photo

Showcase of the spline-aligned Niagara mesh particles. The force applied follows the spline's direction, giving them a floaty, asteroid-like movement. It can be edited in real-time. Artstation, more breakdowns: artstation.com/artwork/oJJYzJ #gamedev #techart #ue5 #UnrealEngine #3d

Xor (@xordev) 's Twitter Profile Photo

Starting a new series of super lightweight shaders: "Nova" vec2 p=(FC.xy*2.-r.x)/r.y;float l=1.-length(p);o+=tanh((1.1+sin(p.x+t+vec4(0,2,4,0)))/2e2/max(l,-l*.1));

VFX Therapy (@vfx_therapy) 's Twitter Profile Photo

Simple yet effective breakdown of how to create electric effect in Unreal using Niagara in 9 steps by balaganvfx #gamedev #vfx #madewithunreal

Juno_006 (@juno_006) 's Twitter Profile Photo

Taking heavy inspiration from XorDev's shader once again — I made this UI material for the highlighted/selected states of buttons in the pin pad modal I'm working on. Will show the pin pad as well as a fun gameplay mechanic done using my cursor component soon😅😅 #UEFN #Fortnite