quasardeep 🕹️ indiedev (@quasardeep) 's Twitter Profile
quasardeep 🕹️ indiedev

@quasardeep

Indie solo developer and gamer, Creator of VICCP and Cannon Jump.
#quasardeep
#gamedev
#indiedev

ID: 875674470953955328

linkhttp://www.quasardeep.com calendar_today16-06-2017 11:20:37

5,5K Tweet

2,2K Followers

2,2K Following

The Indie Seeker (@indie_seeker) 's Twitter Profile Photo

Time for IlVideogioco.com #WishlistWednesday! 💬 Show your #indiegame! ♥️ Like! 🔄Retweets are appreciated! 🗒️ Add #indiegames to your wishlist! #gamedev #Steam #IndieGameDev #itchio We're one of the few place in 🇮🇹 that offer coverage not just to BiG #indiedev! Follow us!

Time for <a href="/IlVideogiococom/">IlVideogioco.com</a> #WishlistWednesday!

💬 Show your #indiegame!
♥️ Like!
🔄Retweets are appreciated!
🗒️ Add #indiegames to your wishlist!

#gamedev #Steam #IndieGameDev
#itchio

We're one of the few place in 🇮🇹 that offer coverage not just to BiG #indiedev! Follow us!
quasardeep 🕹️ indiedev (@quasardeep) 's Twitter Profile Photo

The panel of omnipotence is getting more and more finished look, and will soon please you! 😀 store.steampowered.com/app/2324220/VI… #gamedev #indiedev #madewithunity

quasardeep 🕹️ indiedev (@quasardeep) 's Twitter Profile Photo

VICCP 2 CORE Saturday and time to share a new screenshot. Feel free to add the game to your wishlist! store.steampowered.com/app/2324220/VI… #gamedev #indiedev #steam #viccp2core

VICCP 2 CORE

Saturday and time to share a new screenshot. Feel free to add the game to your wishlist!

store.steampowered.com/app/2324220/VI…

#gamedev #indiedev #steam #viccp2core
quasardeep 🕹️ indiedev (@quasardeep) 's Twitter Profile Photo

#screenshotsaturday VICCP 2 CORE Saturday and time to share a new screenshot. Feel free to add the game to your wishlist! store.steampowered.com/app/2324220/VI… #gamedev #indiedev #steam #viccp2core

#screenshotsaturday

VICCP 2 CORE  
Saturday and time to share a new screenshot. Feel free to add the game to your wishlist!  
store.steampowered.com/app/2324220/VI…

#gamedev #indiedev #steam #viccp2core
quasardeep 🕹️ indiedev (@quasardeep) 's Twitter Profile Photo

⚡️ VICCP 2 CORE Add to wishlist! 🙏 store.steampowered.com/app/2324220/VI… #gamedev #indiedev #steam #viccp2core #WishlistWednesday

quasardeep 🕹️ indiedev (@quasardeep) 's Twitter Profile Photo

Cannon Jump Release version 1.5 💣 There are now three difficulty modes available in the game. There are two new achievements in the game for difficult and easy game modes. Small bugs are fixed. #gamedev #indiedev #madewithunity #cannonjump store.steampowered.com/app/1239800/Ca…

quasardeep 🕹️ indiedev (@quasardeep) 's Twitter Profile Photo

🕹️ Saturday's screenshot, with a touch of vintage electronics from VICCP 2 Core. Click the link and add to your wishlist! #screenshot_saturday #screenshotsaturday #Gamedev #indiedev #steam #viccp2core #indiedeveloper #madewithunity #unity3d store.steampowered.com/app/2324220/VI……..

🕹️ Saturday's screenshot, with a touch of vintage electronics from VICCP 2 Core. Click the link and add to your wishlist!  
#screenshot_saturday #screenshotsaturday #Gamedev #indiedev #steam #viccp2core #indiedeveloper #madewithunity  #unity3d 
 store.steampowered.com/app/2324220/VI……..
David - Nostalgic Realms - Lair of the Leviathan (@nostalgicrealms) 's Twitter Profile Photo

I'm not entirely sure what this #PitchYaGame thing is but I'm seeing everyone else doing it so here's mine. Lair of the Leviathan is an RPG with turn based combat, hand drawn pixel art and a big open world to explore with a non linear gameplay path.

Knights of Frontier Valley (@knightsfrontier) 's Twitter Profile Photo

Knights of Frontier Valley is a survival RPG with tactical combat. Much of the open world is procedurally created - no two games are the same! #PitchYaGame #gamedev #RPG #Steam

Alexey Abramenko (@vapgames) 's Twitter Profile Photo

Not quite #screenshotsaturday Finally figured out realtime POINTINESS SHADER! No texture baking or raytracing, just a whole bunch of precomputed vertex values and crazy shader math. Works instantly on any mesh. Pointiness -> edge highlight + wear + occlusion and even bevel!🤓

Damian (@damianschloter) 's Twitter Profile Photo

More glass shattering adventures #screenshotsaturday I went with a less flashy method that performs better. I am tempted to try using a compute shader to make the previous one viable. Then again I should get to some actual gameplay and this has already been an insane ordeal.