Patrick Schroen(@pschroen) 's Twitter Profileg
Patrick Schroen

@pschroen

Creative Developer and Tech Lead. Senior Interactive Engineer @madebymonogram. Judge @fwa and an @okaydevs. ⚫

ID:226331829

linkhttps://ufo.ai/ calendar_today13-12-2010 22:34:09

1,4K Tweets

1,6K Followers

758 Following

Giom(@guilanier) 's Twitter Profile Photo

For a recent (unreleased) project I got to play around with SDF shapes to create lens blur effects on interaction — guilanier.github.io/anoyo/sdf-lens…

account_circle
Dan Greenheck(@coffeecodecr8) 's Twitter Profile Photo

More improvements to my procedural tree generator! Added a bark texture and a 'maturity' parameter which controls the growth.

I set up a loop that grows a tree from seedling to full maturity, then picks a new seed (no pun intended) and starts over.

account_circle
Dan Greenheck(@coffeecodecr8) 's Twitter Profile Photo

Added some leaves to my procedural tree generator written in . Any tips for improving the look of this? I think I'm going to try representing leaves as geometric 'blobs' next, so you can generate trees in either low-poly, stylized look, or more realistic using textures.

account_circle
Giom(@guilanier) 's Twitter Profile Photo

Excited to share my latest experiment made Resn!
Delving deeper into raymarching & reaction–diffusion, inspired by physical phenomena found in nature — experiments.resn.global/reactive-pheno…

account_circle
Dan Greenheck(@coffeecodecr8) 's Twitter Profile Photo

WIP procedural tree generator for Three.js. Wrote this in C# almost 15 years ago, decided it was time to recreate it in JavaScript. Debating between realistic vs. low-poly, currently leaning towards the latter for simplicity's sake. Thoughts?

account_circle
0b5vr(@0b5vr) 's Twitter Profile Photo

Brainfiller by 0b5vr
My entry for Revision 2024 PC 4K Intro!
The compo was excellent! glad to be a part of the compo!
youtu.be/OewtzMN0qO0

account_circle
makemepulse(@makemepulse) 's Twitter Profile Photo

Developer alert 🚨

Introducing NanoGL's comprehensive tech docs for our custom WebGL library! Dive into detailed explanations, implementation guides, code examples, and API references. Empower your projects with high-performance 3D rendering!
nanogl.com

account_circle
Marpi Studio(@marpistudio) 's Twitter Profile Photo

Here's our latest interactive public art installation made in collaboration with 电宝 in Turing Square, Shanghai, China.

A Luban Lock puzzle shaped LED powered structure with mirror finish, inspired by cryptography, international connection and binary systems.

account_circle
Josef Pelz(@JosefPelz) 's Twitter Profile Photo

I reimplemented my system to run in WebGL2. Very exited about this. Could come to your device soon!
What you see here is a realtime recording from chrome.
First test on mobile worked just fine.

account_circle
𝕭𝖏ø𝖗𝖓 𝕾𝖙𝖆𝖆𝖑(@_nonfigurativ_) 's Twitter Profile Photo

Had an idea of how to do this. Fairly complex implementation. Worked on first try. Made me feel like a superhuman! (until I realised it's not gonna work for what I was gonna use it for 😪). Anwyays, spherical reaction diffusion particle attractor.

account_circle
inigo quilez(@iquilezles) 's Twitter Profile Photo

Hi SDF friends, here's a full rewrite about smooth-minimums (soft blends/unions), where I introduce Normalization, Kernels, a circular smooth-min and an analysis of several blend functions. Hope you enjoy it!

iquilezles.org/articles/smin/

(new stuff starts about 1/3 into the article)

account_circle
Unseen Studio®(@uns__nstudio) 's Twitter Profile Photo

Glide through an epic journey under the Northern Lights in our latest project for game developers @cultofthenorth 🎮

⤷ cultofthenorth.com

account_circle
Manoela Ilic(@crnacura) 's Twitter Profile Photo

🦄 Finally, we have a place where you can browse all our 500+ free demos, from fun web experiments to animation concepts and interaction ideas. Code included: tympanus.net/codrops/demos/

Huge thanks to the 80 talented contributors who've been part of our journey over the past 12…

account_circle
Merlin Studio(@MerlinDotStudio) 's Twitter Profile Photo

Reflective Glass Shader:

Made by Servin, containing a custom glass shader, a reflective floor, and an environment map.


Created with Three.js and Poimandres ' during Creative Friday

account_circle
Patrick Schroen(@pschroen) 's Twitter Profile Photo

Wow, I was wondering where all the new Space.js stars were coming from, thanks Smashing Magazine 🇺🇦 🏳️‍🌈 and Louis Lazaris for the feature! 🙏

There are more updates on the way!

smashingmagazine.com/2024/01/top-fr…

account_circle
Unseen Studio®(@uns__nstudio) 's Twitter Profile Photo

Our latest production is live! 🐋

Join us on another immersive underwater journey and learn about how carbon is captured by our ocean.

⤷ convexseascapesurvey.com

This experience introduces the Convex Seascape Survey, an ambitious 4 year research programme, conducted by…

account_circle
Marco Ludovico Perego(@mlperego) 's Twitter Profile Photo

Small experiment to try to reproduce Pak 's 'Lim Seq' artwork

I had tried this a few years ago but the results were quite disastrous 🥲
This time, however, using an analytical approach for AO and shadows, I got close to it

👉 pak-lim-seq-demo.netlify.app

account_circle