
Paweł Łyczkowski
@plyczkowski
Remote modeling and texturing for games. In free time working on a passion project in Godot - @PlayArtisan.
linkedin.com/in/plyczkowski/
ID: 950263663
https://www.artstation.com/plyczkowski 15-11-2012 18:38:41
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Paul Tassi Marathon’s initial decision to go with heroes (which people disliked from the start) locked them into a bad spot - forced 3v3 matchmaking with predefined roles. Arc’s approach, which mostly matches solos with solos and groups with groups, is pretty much a perfect solution

