Christian Jäger (@plainoldcj) 's Twitter Profile
Christian Jäger

@plainoldcj

Always creating ✌️Tiny games with custom tech ❤️ Programmer @HypeHypeInc Ex @remedygames, @crytek

ID: 1122949544

calendar_today26-01-2013 19:33:14

324 Tweet

82 Followers

252 Following

Christian Jäger (@plainoldcj) 's Twitter Profile Photo

Hey gamedev friends! Can you tell me if my little game made it to the US or Canadian iOS app store? It’s called Pommi! Would love to know if it’s actually availabe! 💣❤️ #gamedev #indiedev

Hey gamedev friends! Can you tell me if my little game made it to the US or Canadian iOS app store? It’s called Pommi! Would love to know if it’s actually availabe! 💣❤️ #gamedev #indiedev
Christian Jäger (@plainoldcj) 's Twitter Profile Photo

HypeHype Inc.⁩ hosted a mixer and I presented Pommi! Afaik, Pommi was the only custom engine game! 💪Thanks for everyone involed in hosting this! ⁦awesome vibes Jarno Killi Kallunki⁩ ⁦Teemu Mäki-Patola⁩ ⁦Juuso Pekkarinen

⁦<a href="/HypeHypeInc/">HypeHype Inc.</a>⁩ hosted a mixer and I presented Pommi! Afaik, Pommi was the only custom engine game! 💪Thanks for everyone involed in hosting this! ⁦awesome vibes <a href="/K1LLI/">Jarno Killi Kallunki</a>⁩ ⁦<a href="/MakiPatola/">Teemu Mäki-Patola</a>⁩ ⁦<a href="/J0P_/">Juuso Pekkarinen</a>⁩
Christian Jäger (@plainoldcj) 's Twitter Profile Photo

Watching Casey Muratori ‘s talk on API design and Interstellar back to back makes you realize that the improvising-in-space genre only works because the crew always has granular access to all systems if necessary! 😄 🚀

Christian Jäger (@plainoldcj) 's Twitter Profile Photo

I wrote a blog post about how I needed to switch my coding mindset to ship a game with my own engine in my spare time: plainoldcj.com/blog/2024-10-1… !!! 💪 Give it a read!

Christian Jäger (@plainoldcj) 's Twitter Profile Photo

Check out this in-depth, 5(!) part video series where I go over the new spline editor and spline runtime features in the HypeHype app! Create smooth paths on desktop, web, and mobile youtube.com/playlist?list=…

Christian Jäger (@plainoldcj) 's Twitter Profile Photo

Working on my blog backlog: Enjoy a short read about implementing juicy and responsive Zuma game mechanics with a browser-playable demo: plainoldcj.com/blog/2025-03-3… #gamedev #raylib

Christian Jäger (@plainoldcj) 's Twitter Profile Photo

Another HypeHype Inc. animation update! This time, I'm talking about warping, root-motion, and blending. #animation plainoldcj.com/blog/2025-09-0…

Christian Jäger (@plainoldcj) 's Twitter Profile Photo

I put together a small demo to test WebGPU. I'm building a mesh from a curve and updating in realtime when the parameters change. Try it out here: plainoldcj.com/helix/ (make sure your browser supports WebGPU! Chrome works)