
Victor Careil 🔜 Unreal Fest
@phyronnaz
Pushing voxel technology forward at @VoxelPlugin using @UnrealEngine You can DM me on discord @ phyronnaz
ID: 4420051113
https://voxelplugin.com 08-12-2015 22:18:05
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Victor Careil 1. Subdivide cubic splines based on curvature or something 2. Approximate these with quadratic Bezier curves (ttnghia.github.io/posts/quadrati…, bsky.app/profile/vassvi…) 3. Optimize the evaluation of the quadratic segments (bsky.app/profile/vassvi…) 4. ??? 5. Profit






Excited (a bit overwhelmed😅) to share my NZGDA talk Unreal Engine Tried an approach by customizing Chaos itself! Thanks Blind Squirrel Games 🌰 GameDevMicah🤩Giantess Playground UE5 Victor Careil More destruction (and a new game) soon! #UnrealEngine #NZGDA #GameDev #screenshotsaturday youtube.com/watch?v=6pCBfN…