Philip Hammer (@philiphammer0) 's Twitter Profile
Philip Hammer

@philiphammer0

principal engine programmer @ id software
| moved to bsky.app/profile/phamme…

ID: 581858217

linkhttps://www.flickr.com/people/159881587@N08/ calendar_today16-05-2012 12:04:50

2,2K Tweet

1,1K Followers

469 Following

Philip Hammer (@philiphammer0) 's Twitter Profile Photo

Sad news. The Fledge engine was a truly beloved member of the team, built by a small group of extremely talented developers over the last 15 (?) years. It powered the original Lords of the Fallen, The Surge 1 + 2, Atlas Fallen and countless prototypes in between. #RIPFledge

Philip Hammer (@philiphammer0) 's Twitter Profile Photo

I've spent several weeks optimizing less than 1 ms of gpu time - multiple times in my career. In perspective, 5 ms are more than 60% of DOOM Eternals frame budget for the 120 fps mode on Xbox Series X|S and Playstation 5.

Philip Hammer (@philiphammer0) 's Twitter Profile Photo

He also programmed the original Secret of Mana / Seiken Densetsu 2 on the SNES, one of my most beloved childhood games. Absolute legend indeed.

tobi lutke (@tobi) 's Twitter Profile Photo

Sunday rant. For software engineering, my sense is that the phrase “premature optimization is the root of all evil” has massively backfired. Its from a book on data structures and mainly tried to dissuade people from prematurely write things in assembler. But the point was to