Philipp (@phil_osophie) 's Twitter Profile
Philipp

@phil_osophie

3D/Web/Data/Cloud. Working @ubilabs

ID: 55583283

linkhttps://github.com/pwambach calendar_today10-07-2009 15:00:54

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Philipp (@phil_osophie) 's Twitter Profile Photo

Understanding #ethereum transaction traces can be hard but it’s good to know what happens inside the #EVM. I’m working on a tool to display transaction details in a more intuitive way especially for visual people like me. Here is a random OpenSea Seaport.fulfillBasicOrder Tx

Philipp (@phil_osophie) 's Twitter Profile Photo

My project Cellular Skyscrapers is now a part of the Wolfram Science Cellular Automata Art Gallery -> wolframscience.com/gallery-of-art/

My project Cellular Skyscrapers is now a part of the Wolfram Science Cellular Automata Art Gallery -> wolframscience.com/gallery-of-art/
Philipp (@phil_osophie) 's Twitter Profile Photo

Refactored a lot and added stuff like streamed loading and sorting. Fun fact: as a first & easy to implement but fast sorting solution I'm using DuckDB now to sort the splats by distance. 20MB initial load but only an hour of dev time and you get a free wasm thread sorter. #3dgs

Philipp (@phil_osophie) 's Twitter Profile Photo

Another #GaussianSplatting bike. Created from ~50 images with polycam. Their ply export feature is great! Rendered in my custom viewer.

Philipp (@phil_osophie) 's Twitter Profile Photo

First self trained splats with the official Inria pytorch implementation. ~70 images from my phone and a lot of cleaning with PlayCanvas supersplat. Reflections are a bit weird but all in all quite happy with the result #GaussianSplatting

Philipp (@phil_osophie) 's Twitter Profile Photo

Added a vox file loader and basic clipping to the threejs voxel raymarcher. Next color palettes... Models from github.com/ephtracy/voxel…

Philipp (@phil_osophie) 's Twitter Profile Photo

Added a color map texture. Looking for more complex vox models now to test performance, any ideas? Model from github.com/ephtracy/voxel…