Pete (@petey123567) 's Twitter Profile
Pete

@petey123567

Game Designer and Programmer, co-founder of @LionShieldGames currently making @KingdomsCastles | Previously 7 Billion Humans, ABZÛ, @CannonBrawl | He/Him

ID: 143188904

linkhttp://www.lionshieldstudios.com calendar_today12-05-2010 20:51:11

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sean (@dilettanterypod) 's Twitter Profile Photo

All of you have seen cave art, right? Either sketches or photos in books or online. If you're really lucky, maybe you've been in a cave yourself with a flashlight or something. But is it possible that the way we look at cave art today hides a key aspect of the art? 🧵

Pete (@petey123567) 's Twitter Profile Photo

#unity3d's per install fee has the possibility of taking really any % of revenue. They could invoice you for effectively 1%, 10%, 50%, even beyond 100%. However unlikely the worst cases are, it's absurd that the possibilty of bankrupting you exists at all.

Freya Holmér (@freyaholmer) 's Twitter Profile Photo

not that this will help us all regain trust, but to me this is what it should've been from the start FAQ here: unity.com/pricing-updates

Game Developer (@gamedevdotcom) 's Twitter Profile Photo

The late Satoru Iwata had a remarkably different perspective on company lay-offs. "I sincerely doubt employees who fear that they may be laid off will be able to develop software titles that could impress people." gamedeveloper.com/business/layof…

The late Satoru Iwata had a remarkably different perspective on company lay-offs.

"I sincerely doubt employees who fear that they may be laid off will be able to develop software titles that could impress people."

gamedeveloper.com/business/layof…
Freya Holmér (@freyaholmer) 's Twitter Profile Photo

I know it depends on art style etc but, high frequency contrast like this, from pure white to pitch black, of both background elements and foreground elements, gives me art direction failure/school project/asset flip vibes a short thread on visual contrast 🧵

I know it depends on art style etc but,

high frequency contrast like this, from pure white to pitch black, of both background elements and foreground elements, gives me art direction failure/school project/asset flip vibes

a short thread on visual contrast 🧵
BlitWorks Games (@blitworks) 's Twitter Profile Photo

Amidst the whispers of legends, a new tale begins 🏰 KINGDOMS AND CASTLES arrives on PlayStation 4 and 5 on March 21, following its successful debut on Xbox! 🏘️ Build your realm, 🪓 manage the resources and protect it from the perils ⚔️ in this real time strategy indie treasure

BlitWorks Games (@blitworks) 's Twitter Profile Photo

Kingdoms and Castles is out NOW on PlayStation 4 and 5!! 🤩 🏰 Acclaimed indie management RTS game + city builder by Lion Shield 🧡 Choose between a cozy experience... or hard modes to test your strategic skills! Set in a living world with beautiful low poly landscapes and

Limited Run Games (@limitedrungames) 's Twitter Profile Photo

From a village, to a city, to a sprawling kingdom—build and grow your town to ward off Viking raiders, avoid starvation, and more in Kingdoms and Castles! 🗡️🏰 Secure your copy Friday, March 7th! Wishlist at bit.ly/4brgGd8

From a village, to a city, to a sprawling kingdom—build and grow your town to ward off Viking raiders, avoid starvation, and more in Kingdoms and Castles! 🗡️🏰

Secure your copy Friday, March 7th! Wishlist at bit.ly/4brgGd8
Lion Shield (@lionshieldgames) 's Twitter Profile Photo

We've now got an early access release date for Nova Roma: January 22, 2026! We really wanted to hit this year, but the three of us need a little more time to polish things up. You will get to try the game this year though, we're doing a Steam demo on December 5th!