Daniel Lyozov (@peligrrr) 's Twitter Profile
Daniel Lyozov

@peligrrr

head of business development & scouting at @critical_reflex | your views are my own | pitch your game: bit.ly/CRpitching

ID: 864510040304218112

calendar_today16-05-2017 15:57:10

411 Tweet

1,1K Followers

537 Following

Liam E 🦝TANUKI: Pon's Summer Wishlist Now! (@liambme) 's Twitter Profile Photo

PAX East 2025 Complete ✅ It's been an incredible week. Thank you to everyone who played TANUKI: Pon's Summer, the overwhelming positivity has been so heartwarming. Absolutely honored to have won 4 awards as well, it shows the wonderful hard work of our talented team! 🦝 ❤️

PAX East 2025 Complete ✅ 

It's been an incredible week. Thank you to everyone who played TANUKI: Pon's Summer, the overwhelming positivity has been so heartwarming. Absolutely honored to have won 4 awards as well, it shows the wonderful hard work of our talented team! 🦝 ❤️
Daniel Lyozov (@peligrrr) 's Twitter Profile Photo

already announced on linkedin, but I know lots of my indie dev friends don’t use it: I joined Oro Interactive as the head of BD & scouting! if you have a cool game, please hit me up. these guys in the pic are absolutely cracked at go-to-market and a pleasure to work with.

already announced on linkedin, but I know lots of my indie dev friends don’t use it:

I joined <a href="/oro_interactive/">Oro Interactive</a> as the head of BD &amp; scouting!

if you have a cool game, please hit me up. these guys in the pic are absolutely cracked at go-to-market and a pleasure to work with.
Sam 🐈 (@sweatersjpg) 's Twitter Profile Photo

I’m happy to finally reveal that Easy Delivery Co. will release in a week! The game is launching on Steam on September 18th at 10am EST! (4pm CEST / 7am PT) I’m super excited for you all to play! 🚚📦❄️

Daniel Lyozov (@peligrrr) 's Twitter Profile Photo

i agree with Chris’s analysis, though i find the “everyone should be making a game like this now” sentiment to be reductive. THAT SAID at Oro we love those types of games, we know how to work with them, and we’re dying to throw some money at you. please pitch them to me!!

i agree with Chris’s analysis, though i find the “everyone should be making a game like this now” sentiment to be reductive.

THAT SAID

at Oro we love those types of games, we know how to work with them, and we’re dying to throw some money at you.

please pitch them to me!!