Normcore (@normcore_io) 's Twitter Profile
Normcore

@normcore_io

Seamless multiplayer for Unity. normcore.io

Created by @maxweisel and @normalvr

ID: 1735741267735101440

linkhttps://normcore.io/ calendar_today15-12-2023 19:19:13

22 Tweet

1,1K Followers

39 Following

Alix Ollivier is Building Balloon Bats! (@aollivier82) 's Twitter Profile Photo

Just had the surreal experience of opening my Unity play mode to test a bug and seeing someone flying around in my world. Thanks to Normcore, I can watch my players from my PC rather than putting on my headset!

Normcore (@normcore_io) 's Twitter Profile Photo

Gorilla Tag VR and a handful of Gorilla Tag fan games have made over $100,000,000 in revenue EACH. You can now create your own Gorilla Tag fan game with Normcore in under 5 minutes. youtube.com/watch?v=cYANUI…

Alix Ollivier is Building Balloon Bats! (@aollivier82) 's Twitter Profile Photo

Normcore Oh no. Normcore is so easy to use that a child can understand networking within a day. The flood gate of gorilla games just opened one notch wider.

Skylar Thomas (@1999skyyguy) 's Twitter Profile Photo

jordwalke Last year we built real-time, collaborative editing between browser <> Meta Quest using Unity, Normcore and React Unity WebGL. Not my best but at least my most complex

RJ (@rjdoesvr) 's Twitter Profile Photo

One thing Normcore does better than nearly any other networking solution I've tried in Unity is making rigidbodies feel synced across the network. For our upcoming "Blob Bash" mode in BlobTown, this is huge - players can clash with their homemade weapons and shields satisfyingly

Max Weisel (@maxweisel) 's Twitter Profile Photo

Our team worked incredibly hard on Transform sync. Under the hood RealtimeTransform is more advanced than anything else on the market.

Mischa Winkler (@ronjart) 's Twitter Profile Photo

The latest Blobtown update is adding a combat mode. Everything is 100% customizable and physics based: Avatars, weapons, and shields. IT IS SO FUN! Shoutout to RJ who is the genius behind it and Normcore for making it all possible. So much more to come!

Normcore (@normcore_io) 's Twitter Profile Photo

Announcing Normcore 3. We've hosted over one billion multiplayer games. Today we're releasing our biggest update since the launch of Normcore. Host rooms with 100+ players, sync scenes without code, automatically match users together, and a lot more. normcore.io/announcements/…

Max Weisel (@maxweisel) 's Twitter Profile Photo

Normcore 3 is out!! Our team has been doing incredible things with this release. I'm so proud of everyone who worked on this and all of the developers shipping titles with Normcore. We've hosted over one billion multiplayer games, and we're on our way to 1 billion more!

VRDanger (@vrdanger) 's Twitter Profile Photo

Normcore 100+ players! WHAT? And it's compatible with Normcore 2... Off to read the docs! Should be straight forward update to Flying Squirrel Chase.