Amaury Balliet (@mnuages) 's Twitter Profile
Amaury Balliet

@mnuages

3D graphics at Apple, @[email protected]

ID: 235212288

calendar_today07-01-2011 16:48:26

102 Tweet

362 Followers

49 Following

Amaury Balliet (@mnuages) 's Twitter Profile Photo

No SceneKit session this year at WWDC but the team is there and will be happy to help in the labs! Come ask questions in the SceneKit labs on Tuesday and Friday :)

Alp Yucebilgin (@ayucebilgin) 's Twitter Profile Photo

Excited to be talking about Metal Shader Debugging & Profiling @3pm tomorrow! Stay tuned! developer.apple.com/videos/play/ww…

V (@virakri) 's Twitter Profile Photo

Here is my exploration of using 3D graphic (#SceneKit) in an iOS app for seat booking experience. #iOS #ARKit #ARCore #swift #Xcode #3D #seatmap #iOS13 #SwiftUI #Prototype #opensource #github #medium Try out yourself via #TestFlight testflight.apple.com/join/ZbWndmXS

Amaury Balliet (@mnuages) 's Twitter Profile Photo

A Metal compiler issue has been fixed in the macOS Catalina 10.15.1 beta and that should solve issues experienced when rendering SceneKit content in apps built with Mac Catalyst.

Amaury Balliet (@mnuages) 's Twitter Profile Photo

Memoji characters found a new home on Apple Watch! It's a tiny but very cosy place. Say hello in this new fun and interactive watch face! 🐙 #SceneKit #Memoji

Memoji characters found a new home on Apple Watch! It's a tiny but very cosy place. Say hello in this new fun and interactive watch face! 🐙 #SceneKit #Memoji
Amaury Balliet (@mnuages) 's Twitter Profile Photo

A taste of the technology powering Animoji: an all-GPU pipeline for morphing, skinning and subdivision surfaces running on Metal 🐵🦊🐷 x.com/mnuages/status…

Black Pixel (@blackpixel) 's Twitter Profile Photo

New article by @iconmaster on preparing your 3D art for ARKit, adding it to SceneKit Editor, and making final adjustments. #AR medium.com/bpxl-craft/imp…