Mila Pavlin #Accessibility #WonderWoman (@missfire4) 's Twitter Profile
Mila Pavlin #Accessibility #WonderWoman

@missfire4

Former : Design Director UX on Wonder Woman @MonolithDev , Lead UX Designer @SonySantaMonica #GodOfWarRagnarök #Accessibility #UX

ID: 450429499

linkhttps://www.artstation.com/milapavlin calendar_today30-12-2011 07:07:54

7,7K Tweet

5,5K Takipçi

531 Takip Edilen

Mila Pavlin #Accessibility #WonderWoman (@missfire4) 's Twitter Profile Photo

Which option is selected? UX tip, a user should always be able to tell when making a choice. This is an example of design that not only is inaccessible due to color choices, but just confusing.

Which option is selected? UX tip, a user should always be able to tell when making a choice. This is an example of design that not only is inaccessible due to color choices,  but just confusing.
The Game Accessibility Conference (@ga_conf) 's Twitter Profile Photo

📢 Speaker announcement! Drew McCrory with a look behind the scenes at the production of Diablo's "Hell Welcomes All" community showcase. 28th-29th Oct, hybrid online & Redmond. Tickets on sale now, registration & info at GAconf.com

📢 Speaker announcement!

<a href="/vicariouslydrew/">Drew McCrory</a> with a look behind the scenes at the production of <a href="/Diablo/">Diablo</a>'s "Hell Welcomes All" community showcase.

28th-29th Oct, hybrid online &amp; Redmond. Tickets on sale now, registration &amp; info at GAconf.com
Katie Owens ❄️ (@kathleentigue) 's Twitter Profile Photo

Cinematic Audio Description Enabling the Audio Description setting under the Audio Accessibility menu will play audio descriptions of visual events during cinematics.

SightlessKombat, #GAConf Attendee (@sightlesskombat) 's Twitter Profile Photo

I can't quite believe that years after the original launch, this game is finally getting #audioDescription! I'll be interested to see if the TTS shown in the video is what's actually there tomorrow, but I'm glad AD is going to happen regardless! Reducing puzzle hints is good too!

Mila Pavlin #Accessibility #WonderWoman (@missfire4) 's Twitter Profile Photo

Thank goodness for this. Puzzle hint toggle really addresses the feedback from players. So glad it finally made it in. pcgamer.com/games/action/i…

The Game Accessibility Conference (@ga_conf) 's Twitter Profile Photo

📢Speaker announcement! Jordan DeVries of Respawn will be presenting the ten core challenges that led to the award-winning cognitive accessibility of Jedi: Survivor's UI. 28th-29th Oct, hybrid online & Redmond. Tickets on sale now, registration & info at GAconf.com

📢Speaker announcement!

<a href="/theastralj/">Jordan DeVries</a> of <a href="/Respawn/">Respawn</a> will be presenting the ten core challenges that led to the award-winning cognitive accessibility of Jedi: Survivor's UI. 

28th-29th Oct, hybrid online &amp; Redmond. Tickets on sale now, registration &amp; info at GAconf.com
Mila Pavlin #Accessibility #WonderWoman (@missfire4) 's Twitter Profile Photo

The PC release brings new features, so there has never been a better time to check out GOW Ragnarok. SightlessKombat #Accessibility and Søren Jensen have put countless hours into writing a step by step guide. Check it out!

Mila Pavlin #Accessibility #WonderWoman (@missfire4) 's Twitter Profile Photo

I am beyond excited for Ghost of Yotei. Sucker Punch did such an amazing job on Ghost of Tsushima, so I can't wait to see what they do here. Lets Go!

Can I Play That? (@caniplaythat) 's Twitter Profile Photo

BioWare shared a bunch of accessibility features for the highly anticipated Dragon Age: The Veilguard, which releases at the end of the month. The features allow players to adjust many aspects of the combat, controls, and UI to their needs or preference. caniplaythat.com/2024/10/08/bio…

BioWare shared a bunch of accessibility features for the highly anticipated Dragon Age: The Veilguard, which releases at the end of the month.

The features allow players to adjust many aspects of the combat, controls, and UI to their needs or preference.

caniplaythat.com/2024/10/08/bio…
Ian Hamilton 🔜 @GA_conf (@ianhamilton_) 's Twitter Profile Photo

Aside from the content itself, I love the effort put into copy and design here. Accessibility having an equal seat at the table, players equally valued. ea.com/en-gb/games/dr… #accessibility #gamedev

blind master prestige (@tjtheblindgamer) 's Twitter Profile Photo

AFG_Tyleniphe already getting a full guide on how the navigation assist sounds work, Diablo 4 is getting better and better if you're visually impaired or blind, now let's see if other arpg titles follow in their footsteps youtu.be/uEsyl8bxuUc?si…