Mario (@mariosmess) 's Twitter Profile
Mario

@mariosmess

🔸GameDev and pixel artist working on 'Tamamon', the monster taming game of my dreams!
🔸DM me if you want to join the project!
🔸Software engineer
🔸🇵🇱🇩🇪

ID: 2739585116

linkhttps://linktr.ee/tamamon calendar_today17-08-2014 12:13:09

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✧ (@idili_o) 's Twitter Profile Photo

Opening commissions for a while! Would appreciate it a lot if you guys shared this around 🙏I'll drop the rest of the stuff I make + price sheets in this thread!

Opening commissions for a while! Would appreciate it a lot if you guys shared this around 🙏I'll drop the rest of the stuff I make + price sheets in this thread!
Mario (@mariosmess) 's Twitter Profile Photo

[EARLY PROTOTYPE FOOTAGE] During the tutorial section, the professor will call you to explain important mechanics but you can reject their calls to figure out stuff by yourself. What do you think about that? :) #indiegame #pixelart

Mario (@mariosmess) 's Twitter Profile Photo

[EARLY PROTOTYPE FOOTAGE] This tutorial section teaches the player: 1. Aiming and throwing items in a pressure-free environment, which is crucial for taming Tamamon 2. Creating the expectation, that there will be puzzles that need to be solved to progress What do you think? 😊

Mario (@mariosmess) 's Twitter Profile Photo

[EARLY PROTOTYPE FOOTAGE] At the beginning of the game, the professor want's to show you some ancient writings. It's the precursor to an accident which starts off your adventure :) Do you think the glyphs are to small? Let me know! #pixelart #gamedev #indiedev

Mario (@mariosmess) 's Twitter Profile Photo

[EARLY PROTOTYPE FOOTAGE] I just finished designing the flow of the battle tutorial to teach the player all the fundamentals of Tamamon battles. How do you like it? Please tell me! #pixelart #indiegame #gamedev

Mario (@mariosmess) 's Twitter Profile Photo

[EARLY PROTOTYPE FOOTAGE] I've been finishing the taming tutorial lately. I think functionally it's done but I'm worried it might be a bit text-heavy. What do you think? Please let me know! :) #pixelart #gamedev #indiegame

Mario (@mariosmess) 's Twitter Profile Photo

[EARLY PROTOTYPE FOOTAGE] This is the last interaction before the player leaves the tutorial cave they fell into at the start of the game :) Next I would like to polish this prototype with nice pixel art, music and sound effects so I can release it as a demo :) #gamedev #pixelart

Mario (@mariosmess) 's Twitter Profile Photo

Twitter I need your help! After a break from my dream monster taming game I decided to pivot from a mobile platform release and instead focus on a PC release. I already ported all the controls over to mouse and keyboard. How do you like the resolution and aspect ratio so far?

Mario (@mariosmess) 's Twitter Profile Photo

I always struggle to decide how much time to spend on making the game look nice for you guys so I created this basic prototyping tileset to test out and share level ideas. Please give me feedback! Does it look presentable enough to convey the vibe of my game? #screenshotsaturday

Mario (@mariosmess) 's Twitter Profile Photo

Hi :) Quick Tamamon update ✨ I've added: - a swimming dash 🌊 - a climbing dash 🧗 - hopping of climbable terrain I hope that this will allow for more interesting and engaging climbing and swimming sections. Please let me know what you think! #indiegame #pixelart

Mario (@mariosmess) 's Twitter Profile Photo

I'm currently in gray-box land, prototyping the demo’s first area. 🚧 Mini-puzzle: four lit torches open the temple. 🔥 I realized there are tons of ways to implement this in #GodotEngine. Godot devs: how would you code it? Curious to know! #indiegame #pixelart