Mahmut (@mahmut) 's Twitter Profile
Mahmut

@mahmut

UX Designer & Researcher, PhD Candidate, MA Human-Computer Interaction @Carleton_U, Visual Arts & Game Design @VFS, Visual Communication & Design @BilgiOfficial

ID: 14871654

linkhttp://www.mahmuterdemli.com calendar_today22-05-2008 18:32:39

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Hi, I am conducting a research to learn how audiotory elements can enhance the accessibility of digital wayfinding tools for blind and visiually impaired. If interested, please use the link: carletonu.az1.qualtrics.com/jfe/form/SV_08… Survey is voluntary and takes 20 minutes. Thank you! accessibility = MAPS

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Thrilled to be presenting at #ICCHP 2024 and attending the opening keynote by Placencia-Porrero on European accessibility initiatives!

Thrilled to be presenting at #ICCHP 2024 and attending the opening keynote by Placencia-Porrero on European accessibility initiatives!
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Deborah Fels is presenting “TARGET: Tactile-Audio daRts for Guiding Enabled Throwing” at #ICCHP2024 for designing an accessible darts game with players who have vision impairment. #a11y

Deborah Fels is presenting “TARGET: Tactile-Audio daRts for Guiding Enabled Throwing”  at  #ICCHP2024 for designing an accessible darts game with players who have vision impairment.  #a11y
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Masaki Matsuo and Junji Oninshi are presenting “Tactris” a tactile Tetris at #ICCHP2024 for players with vision impairment. #a11y

Masaki Matsuo and Junji Oninshi are presenting “Tactris” a tactile Tetris at #ICCHP2024 for players with vision impairment. #a11y
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Masaki Matsuo and Junji Oninshi are presenting an accessible "Street Fighter" for the visually impaired, featuring audio cues for distance and height of fighters. #ICCHP2024 #a11y

Masaki Matsuo and Junji Oninshi are presenting an accessible "Street Fighter" for the visually impaired, featuring audio cues for distance and height of fighters. #ICCHP2024 #a11y
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Hayati Yamamato found that vibration helps Deaf and Hard of Hearing individuals detect the right timing for singing lyrics in sync with a song. #ICCHP2024 #a11y #accessibility

Hayati Yamamato found that vibration helps Deaf and Hard of Hearing individuals detect the right timing for singing lyrics in sync with a song. #ICCHP2024 #a11y #accessibility
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I am honored to present my PhD research; “Designing an Inclusive Audiovisual Tool for Museum Exploration," at #ICCHP2024 in Linz, Austria. Thanks to my participants, and everyone who supported me. Without your encouragement, I could not continue my accessible wayfinding research.

I am honored to present my PhD research; “Designing an Inclusive Audiovisual Tool for Museum Exploration," at #ICCHP2024 in Linz, Austria. Thanks to my participants, and everyone who supported me. Without your encouragement, I could not continue my accessible wayfinding research.
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Tetsuya Watanabe and, Kazunori Minatani presented "3D Model Distribution Service for Blind and Visually Impaired People" at #ICCHP2024, finding that providing descriptions before handing out tactile and 3D models is essential for visually impaired to understand the models. #a11y

Tetsuya Watanabe and, Kazunori Minatani presented "3D Model Distribution Service for Blind and Visually Impaired People" at #ICCHP2024, finding that providing descriptions before handing out tactile and 3D models is essential for visually impaired to understand the models. #a11y
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“RainbowTact” was presented at #ICCHP2024, Hyun W. Ka's study explores tactile graphics criteria: consistency, omnidirectionality, and support for chromatic & achromatic attributes in aiding the visually impaired.

“RainbowTact” was presented at #ICCHP2024, Hyun W. Ka's study explores tactile graphics criteria: consistency, omnidirectionality, and support for chromatic & achromatic attributes in aiding the visually impaired.
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“Why are there so many steps” was presented at #ASSETS2024. Leon Lu studied teaching music for Visually Impaired and explored personal adaptations and future design ideas to aid with multimodal feedback when learning music.

“Why are there so many steps” was presented at #ASSETS2024. Leon Lu studied teaching music for Visually Impaired and explored personal adaptations and future design ideas to aid with multimodal feedback when learning music.
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Rachel Wood studied graphic reading skills for people with Down Syndrome and explored accessibility opportunities such as information metaphors and accessible X&Y axes intervals to aid with accessible health data visualizations. #ASSETS2024

Rachel Wood studied graphic reading skills for people with Down Syndrome and explored accessibility opportunities such as information metaphors and accessible X&Y axes intervals to aid with accessible health data visualizations. #ASSETS2024
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I am presenting my research “Accessible Bus Stop Preview for Visually Impaired” sigaccess #ASSETS2024. Please come say hi at my poster sessions on Tuesday and please attend my presentation on Wednesday. Paper: dl.acm.org/doi/10.1145/36… Website: erdemli.github.io Poster 👇

I am presenting my research “Accessible Bus Stop Preview for Visually Impaired” <a href="/sigaccess/">sigaccess</a> #ASSETS2024.

Please come say hi at my poster sessions on Tuesday and please attend my presentation on Wednesday. 

Paper: dl.acm.org/doi/10.1145/36…
Website: erdemli.github.io
Poster 👇
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Arnavi Chheda-Kothary presented “Engaging with Children's Artwork in Mixed Visual-Ability Families” and found distinctions between context,content relationships, family members preferred children’s storytelling and interpretation over other nonvisual representations. #ASSETS2024

Arnavi Chheda-Kothary presented “Engaging with Children's Artwork in Mixed Visual-Ability Families” and found distinctions between context,content relationships, family members preferred children’s storytelling and interpretation over other nonvisual representations. #ASSETS2024
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Renee Shelby presented “Painting with Cameras and Drawing with Text: AI Use in Accessible Creativity” and emphasized that AI could be an assistive tool for creative process when producing art but AI cannot be responsible alone for creating accessible art. #ASSETS2024 #A11y #AIArt

Renee Shelby presented “Painting with Cameras and Drawing with Text: AI Use in Accessible Creativity” and emphasized that AI could be an assistive tool for creative process when producing art but AI cannot be responsible alone for creating accessible art. #ASSETS2024 #A11y #AIArt
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Rodolfo Cossovich presented “Accessible Tools for Digital Visual Artists with Upper Limb Motor Impairments” and the results indicate that the aesthetics of tools and software interfaces play a critical role in fostering a sense of inclusion. #ASSETS2024

Rodolfo Cossovich presented “Accessible Tools for Digital Visual Artists with Upper Limb Motor Impairments” and the results indicate that the aesthetics of tools and software interfaces play a critical role in fostering a sense of inclusion. #ASSETS2024
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Crescentia Jung and Jazmin Collins presented “Accessible Nonverbal Cues to Support Conversations in VR for Blind and Low Vision People”. Study found that using social interactions with audio cues increased detection and engagement for users who are visually impaired. #ASSETS2024

Crescentia Jung and Jazmin Collins presented “Accessible Nonverbal Cues to Support Conversations in VR for Blind and Low Vision People”. Study found that using social interactions with audio cues increased detection and engagement for users who are visually impaired.  #ASSETS2024
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Emma J McDonnell presented a study titled “Envisioning Collective Communication Access”. Literature review recommends designing captioning to change discriminatory social conditions and engaging conversation partners in access is a promising direction for future work. #ASSETS2024

Emma J McDonnell presented a study titled “Envisioning Collective Communication Access”. Literature review recommends designing captioning to change discriminatory social conditions and engaging conversation partners in access is a promising direction for future work. #ASSETS2024
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Vinitha Gadiraju presented “It's an independent living skill, but covered with fun!": Prompting At-Home Skill Development for Children with Vision Impairment and found activities that explicitly scale back parent assistance increased independence, optimism and privacy #ASSETS2024

Vinitha Gadiraju presented “It's an independent living skill, but covered with fun!": Prompting At-Home Skill Development for Children with Vision Impairment and found activities that explicitly scale back parent assistance increased independence, optimism and privacy #ASSETS2024
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Adele Smolansky presented “Towards Designing Digital Learning Tools for Students with Cortical/Cerebral Visual Impairments: Leveraging Insights from Teachers of the Visually Impaired” explored making existing visual digital learning tools more accessible for students. #ASSETS2024

Adele Smolansky presented “Towards Designing Digital Learning Tools for Students with Cortical/Cerebral Visual Impairments: Leveraging Insights from Teachers of the Visually Impaired” explored making existing visual digital learning tools more accessible for students. #ASSETS2024