Markus Schütz (@m_schuetz) 's Twitter Profile
Markus Schütz

@m_schuetz

rendering point clouds@TU Wien;
github.com/m-schuetz/Spla…

ID: 466680758

linkhttp://potree.org calendar_today17-01-2012 17:36:03

2,2K Tweet

3,3K Takipçi

427 Takip Edilen

Markus Schütz (@m_schuetz) 's Twitter Profile Photo

Probably one of the most important features ever: Undo & Redo. Now also working with transformations of selected splats. Although it's currently a slightly "lossy" undo because I'm only saving the transformation matrix and result of inverse may not exactly match original.

Markus Schütz (@m_schuetz) 's Twitter Profile Photo

Apparently this is a perfectly fine projection matrix for software rasterization? - No near or far - Could be reduced to a vec3 and "ndc" is then just a dot product? - Linear depth since ndc.w is -viewPos.z. Not quite normalized but does not matter for software raster.

Apparently this is a perfectly fine projection matrix for software rasterization?
- No near or far
- Could be reduced to a vec3 and "ndc" is then just a dot product?
- Linear depth since ndc.w is -viewPos.z. Not quite normalized but does not matter for software raster.
Markus Schütz (@m_schuetz) 's Twitter Profile Photo

Productive-procrastination: My attempt at dynamically growable arrays, but using virtual memory. - No copies as array grows. - Initializing array with 400GB virtual memory, and physically comitting as much memory as needed. github.com/m-schuetz/varr…

Productive-procrastination: My attempt at dynamically growable arrays, but using virtual memory. 

- No copies as array grows. 
- Initializing array with 400GB virtual memory, and physically comitting as much memory as needed. 

github.com/m-schuetz/varr…
Markus Schütz (@m_schuetz) 's Twitter Profile Photo

Florian Hahlbohm had the idea that the editor could be used to colorize old statues, e.g., giving it a nice copper color, or if you've got an old greek one, paint the garments to what they originally might have looked like. Also, his perspective-correct splats are nice in VR. :)

Markus Schütz (@m_schuetz) 's Twitter Profile Photo

github.com/m-schuetz/Spla… Changes: - Spherical Harmonics degree 3 now supported; progressively evaluated to maintain performance - Hue/Saturation Brushes - VR Paint-Brush size adjustable

github.com/m-schuetz/Spla…

Changes:
- Spherical Harmonics degree 3 now supported; progressively evaluated to maintain performance
- Hue/Saturation Brushes
- VR Paint-Brush size adjustable
Markus Schütz (@m_schuetz) 's Twitter Profile Photo

We'll present our work on Splatshop next tuesday at the HPG! Looking forward to visiting Copenhagen. Paper: diglib.eg.org/bitstream/hand… Code: github.com/m-schuetz/Spla…

We'll present our work on Splatshop next tuesday at the HPG! Looking forward to visiting Copenhagen. 

Paper: diglib.eg.org/bitstream/hand…

Code: github.com/m-schuetz/Spla…