LunarG (@lunarginc) 's Twitter Profile
LunarG

@lunarginc

LunarG's software engineering experts develop innovative solutions to 3D graphics challenges. Currently working in Vulkan, OpenXR, OpenGL. How can we help you?

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linkhttp://www.lunarg.com calendar_today24-02-2016 21:52:24

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💡NEW HOW TO: Save time debugging Vulkan apps with trimmed GFXR files! Learn how in our new step-by-step tutorial. Check it out: khr.io/1if

💡NEW HOW TO: Save time debugging Vulkan apps with trimmed GFXR files! Learn how in our new step-by-step tutorial. Check it out: khr.io/1if
LunarG (@lunarginc) 's Twitter Profile Photo

FAIR WARNING: Due to low demand, after the May 2025 SDK release, LunarG will discontinue building and releasing Ubuntu packages for the Linux SDK. Linux developers can switch to the Linux tarball as a solid alternative.

FAIR WARNING: Due to low demand, after the May 2025 SDK release, LunarG will discontinue building and releasing Ubuntu packages for the Linux SDK. Linux developers can switch to the Linux tarball as a solid alternative.
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📢The 2025 LunarG Ecosystem Survey Results are here! See what Vulkan developers had to say about the state of the Vulkan ecosystem. Highlights in the blog post and a link to the full report! khr.io/1il

📢The 2025 LunarG Ecosystem Survey Results are here! See what <a href="/VulkanAPI/">Vulkan</a> developers had to say about the state of the Vulkan ecosystem. Highlights in the blog post and a link to the full report! khr.io/1il
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🤔SURVEY SAYS: Preference for Vulkan development environment is shifting from x86 platforms to Arm platforms. How rapidly this shift will occur is TBD. Importance of the MacOS dev environment is also increasing. Complete survey results here: khr.io/1il

🤔SURVEY SAYS: Preference for <a href="/VulkanAPI/">Vulkan</a> development environment is shifting from x86 platforms to Arm platforms. How rapidly this shift will occur is TBD. Importance of the MacOS dev environment is also increasing. Complete survey results here: khr.io/1il
LunarG (@lunarginc) 's Twitter Profile Photo

🥇🙌SURVEY SAYS: WebGPU is expected to replace OpenGL in the future as the second-most important API for Vulkan software developers. Direct3D 12 and OpenXR hold down #3 and #4 priorities both now and in the future. Complete survey results here: khr.io/1il

🥇🙌SURVEY SAYS: <a href="/WebGPU/">WebGPU</a>  is expected to replace <a href="/opengl/">OpenGL</a>  in the future as the second-most important API for <a href="/VulkanAPI/">Vulkan</a>  software developers. Direct3D 12 and <a href="/OpenXR/">OpenXR</a>  hold down #3 and #4 priorities both now and in the future. Complete survey results here: khr.io/1il
LunarG (@lunarginc) 's Twitter Profile Photo

✋⏱️DEPRECATION NOTICE: Mark your calendars: the upcoming Vulkan SDK release in May 2025 will be the last to include Ubuntu packages. The demand just isn’t there to justify the continued investment. Linux developers can switch to the Linux tarball as a solid alternative.

✋⏱️DEPRECATION NOTICE: Mark your calendars: the upcoming <a href="/VulkanAPI/">Vulkan</a>  SDK release in May 2025 will be the last to include Ubuntu packages. The demand just isn’t there to justify the continued investment. Linux developers can switch to the Linux tarball as a solid alternative.
LunarG (@lunarginc) 's Twitter Profile Photo

🚀🔥 SURVEY SAYS: Despite being supported in the Vulkan SDK since Oct. 2024, Slang has already risen to #2 for preferred shading language amongst Vulkan developers. Complete survey results here: khr.io/1il

🚀🔥 SURVEY SAYS: Despite being supported in the Vulkan SDK since Oct. 2024, Slang has already risen to #2 for preferred shading language amongst Vulkan developers.  Complete survey results here: khr.io/1il
LunarG (@lunarginc) 's Twitter Profile Photo

ELIMINATE🐞🪳🪲Over half of devs are now using vkconfig to adjust layer settings—3x more than any other method! We heartily endorse using vkconfig during development to build apps that are as portable and solid as possible. Complete survey results here: khr.io/1il

ELIMINATE🐞🪳🪲Over half of devs are now using vkconfig to adjust layer settings—3x more than any other method! We heartily endorse using vkconfig during development to build apps that are as portable and solid as possible. Complete survey results here: khr.io/1il
LunarG (@lunarginc) 's Twitter Profile Photo

In a little over a month, we will be at AWE showing you the latest tools for developing XR software. Sign up for the show and visit us there!

In a little over a month, we will be at <a href="/ARealityEvent/">AWE</a> showing you the latest tools for developing XR software. Sign up for the show and visit us there!
LunarG (@lunarginc) 's Twitter Profile Photo

📢NEW RELEASE! 🚀Vulkan SDK 1.4.313 is here! New extensions, cross-compiling for Windows, and enhanced vkconfig3 on Linux, Windows, and macOS. Check out our blog post for the full scoop! 👉khr.io/1it Download now at vulkan.lunarg.com. Vulkan #GameDev

📢NEW RELEASE!  🚀Vulkan SDK 1.4.313 is here! New extensions, cross-compiling for Windows, and enhanced vkconfig3 on Linux, Windows, and macOS. Check out our blog post for the full scoop!  👉khr.io/1it Download now at vulkan.lunarg.com. <a href="/VulkanAPI/">Vulkan</a>  #GameDev
LunarG (@lunarginc) 's Twitter Profile Photo

🌙🖤Exciting news! The latest Vulkan SDK 1.4.313.0 adds 🌚 dark mode to vkconfig3, enhancing the dev experience with a sleek, eye-friendly UI. Available now on Windows and MacOS (but still WIP for Linux).

🌙🖤Exciting news! The latest Vulkan SDK 1.4.313.0 adds 🌚 dark mode to vkconfig3, enhancing the dev experience with a sleek, eye-friendly UI. Available now on Windows and MacOS (but still WIP for Linux).
LunarG (@lunarginc) 's Twitter Profile Photo

💪😎Vulkan SDK 1.4.313.0 removes vkVIA, integrating its diagnostics into vkconfig3 for a streamlined experience. Vulkan devs benefit from a unified tool for debugging, easier system info access, and a cleaner workflow! vulkan.lunarg.com

💪😎Vulkan SDK 1.4.313.0 removes vkVIA, integrating its diagnostics into vkconfig3 for a streamlined experience. <a href="/VulkanAPI/">Vulkan</a> devs benefit from a unified tool for debugging, easier system info access, and a cleaner workflow! vulkan.lunarg.com
LunarG (@lunarginc) 's Twitter Profile Photo

💵Save money by using the discount code AWESPEX25 when registering for AWE 2025. This discount code can be used an unlimited number of times on 3, 2, and 1 Day All Access Passes. See you there!

💵Save money by using the discount code AWESPEX25 when registering for AWE 2025. This discount code can be used an unlimited number of times on 3, 2, and 1 Day All Access Passes. See you there!
LunarG (@lunarginc) 's Twitter Profile Photo

😎AWE 2025 is next week, June 10-12 in Long Beach, CA! Visit our booth to explore cutting-edge XR development tools and connect with our team!

😎AWE 2025 is next week, June 10-12 in Long Beach, CA! Visit our booth to explore cutting-edge XR development tools and connect with our team!
LunarG (@lunarginc) 's Twitter Profile Photo

📢BREAKING: Today @ AWE 2025, LunarG 🔜 SIGGRAPH 2025 demonstrates initial support for OpenXR in its popular developer tool, GFXReconstruct. Watch the video to learn more! Press release👉khr.io/1j4😎

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🚨Not sure when it's safe to reuse Vulkan present wait semaphores? Vulkan SDK 1.4.313's validation layer now flags unsafe cases! 📖Learn more: github.com/KhronosGroup/V…

🚨Not sure when it's safe to reuse Vulkan present wait semaphores? Vulkan SDK 1.4.313's validation layer now flags unsafe cases!  📖Learn more: github.com/KhronosGroup/V…
LunarG (@lunarginc) 's Twitter Profile Photo

🆕 Vulkan Configurator just leveled up! A new System Diagnostic tab lets you: 🧩 Generate Vulkan Profiles 🛠️ Inspect layer configs 📄 Export logs for sharing 🔍 Check Vulkan installation health Explore it now + share insights! #Vulkan #GPUdev #GraphicsTools

🆕 Vulkan Configurator just leveled up!

A new System Diagnostic tab lets you:
🧩 Generate Vulkan Profiles
🛠️ Inspect layer configs
📄 Export logs for sharing
🔍 Check Vulkan installation health
Explore it now + share insights!
#Vulkan #GPUdev #GraphicsTools
LunarG (@lunarginc) 's Twitter Profile Photo

Excited for SIGGRAPH 2025 in Vancouver? We are! It's one month away! Let's connect to discuss GFXReconstruct and graphics innovation. 🎇✨Contact us to set up a meet!

Excited for SIGGRAPH 2025 in Vancouver? We are! It's one month away! Let's connect to discuss GFXReconstruct and graphics innovation. 🎇✨Contact us to set up a meet!