Linco (@linc_1) 's Twitter Profile
Linco

@linc_1

✨VFX & Generalist Freelancer✨

ID: 1797813550909440000

linkhttps://www.artstation.com/lincone calendar_today04-06-2024 02:12:20

23 Tweet

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Linco (@linc_1) 's Twitter Profile Photo

Finished black hole slash #vfx! Learned a lot of cool tech in the process, like blur shaders, sucking in the dummy mesh, etc. Will share breakdowns soon! #realtimevfx #ue5 #stylized

Linco (@linc_1) 's Twitter Profile Photo

Simple concept art for the finished blackhole VFX never got posted! Lots of changes from concept to final! #vfx #conceptart #gameart #stylized #vfxfriday

Simple concept art for the finished blackhole VFX never got posted! Lots of changes from concept to final!

#vfx #conceptart #gameart #stylized #vfxfriday
Linco (@linc_1) 's Twitter Profile Photo

The tech behind the black hole #VFX using some vertex shader tricks and linking it with BP. #UE5 #gameart #techart #realtimevfx #indiedev

Linco (@linc_1) 's Twitter Profile Photo

Sword used for my black hole slash #vfx. Sword was inspired by the Sword of Actuation in #berserk Thanks to 'Art of Effective Rigging 2' by Pierrick Picaut which is where I learned a tremendous amount. #blender #rigging #gameart #indiedev #stylized

Linco (@linc_1) 's Twitter Profile Photo

Got some time to work on some personal projects! Water explosion VFX #wip from my previous concept 🌊 #vfx #realtimevfx #ue5 #stylized #indiedev

Linco (@linc_1) 's Twitter Profile Photo

More #WIP for a water enchanting #VFX Got side tracked a bit on a toon shader, and changed up some props. #realtimevfx #indiedev #gamedev #ue5 #3dart

Linco (@linc_1) 's Twitter Profile Photo

Planning and #conceptart for a time rewind #VFX! Going to continue working with my Otto the octopus character. #indiedev #gameart #realtimevfx #stylized

Planning and #conceptart for a time rewind #VFX! Going to continue working with my Otto the octopus character.

#indiedev #gameart #realtimevfx #stylized
Linco (@linc_1) 's Twitter Profile Photo

WIP of Time Reversal #VFX, wanted to explore some VAT (vertex animated texture) tech with the add-on OpenVAT for Blender. #ue5 #realtimevfx #stylized #gameart

Linco (@linc_1) 's Twitter Profile Photo

Finished Time Reversal #VFX! Huge benefit of implementing VAT is the ability to pause, and also just rewind a simulation by just reading the texture backwards! Tech breakdowns posted next week! #stylized #gameart #realtimevfx #UE5 #indiedev

Linco (@linc_1) 's Twitter Profile Photo

How Vertex Animated Textures work. Nice for real time FX that you want to pause/ rewind, just read the texture in reverse. Utilized rigid body sim in Blender and baked it using the OpenVAT extension, created by Luke sharpened | Luke Stilson #ue5 #realtimevfx #techart #gameart #indiedev