Paul Ruano-Borbalan (@leso_03) 's Twitter Profile
Paul Ruano-Borbalan

@leso_03

Freelance Senior Chara Artist @airbornstudios / Overwatch 2
former Sony | Housemarque, Mainframe, Netflix | Nextgames Redhill games

한국어 좋아해요 !ㅇㅅㅇ

ID: 801470040835026944

linkhttps://www.artstation.com/softz calendar_today23-11-2016 16:58:43

302 Tweet

3,3K Takipçi

925 Takip Edilen

Paul Ruano-Borbalan (@leso_03) 's Twitter Profile Photo

Last week has been dedicated to create a fully procedural and flexible Hair card generator in geonode aimed for game ready asset. I beleive this will help me to create groom really fast for game ready chara. And already putted it in use with this wip of character I am working on.

Paul Ruano-Borbalan (@leso_03) 's Twitter Profile Photo

Made the base feature for the hair shader in unreal. Camera based anisotropic + Rim light Backlit fresnel and Vertex color root and color variation pixel depth offset etc... Will polish the groom now and come back to it after that. I want to chase this semi stylised render

Paul Ruano-Borbalan (@leso_03) 's Twitter Profile Photo

Pretty well known but saying it again, Uvpackmaster 3 is such a must have addon, extremely flexible and efficient for optimizing your Uv space. Also available for Maya.

Pretty well known but saying it again,
Uvpackmaster 3 is such a must have addon, extremely flexible and efficient for optimizing your Uv space. 
Also available for Maya.
Paul Ruano-Borbalan (@leso_03) 's Twitter Profile Photo

Pretty decent first bake in Marmoset. Opted for 3 Uvs. 2 skin 1cloth and accessories. Will be easier to make material for it in Ue

Pretty decent first bake in Marmoset.
Opted for 3 Uvs. 2 skin 1cloth and accessories. Will be easier to make material for it in Ue
Paul Ruano-Borbalan (@leso_03) 's Twitter Profile Photo

Unreal vfx from this weekend Vfx is so much fun. SImple geo and material with some few particle embers. Will try my end on a simple Idle and then finalize all-

Paul Thureau (@thureaupaul) 's Twitter Profile Photo

The other day Rakan Khamash (the GOAT) shared a video on his approach on modeling with Instances in Maya: Here's the same, but with Blender 🔶 🔶 Collection Instances FTW #b3d #blender #gamedev

Paul Ruano-Borbalan (@leso_03) 's Twitter Profile Photo

Its about time! I am cooking a full Nomad Sculpt character-focused class on Coloso! Here’s a juicy $55 coupon valid for 48 hours when earlybird class release: code: paulruanoborbalan-$55-sns-tw-2 or through the link below: bit.ly/55PAULRUANOBOR…

Its about time!
I am cooking a full Nomad Sculpt character-focused class on Coloso!

Here’s a juicy $55 coupon valid for 48 hours when earlybird class release:

code: paulruanoborbalan-$55-sns-tw-2
or through the link below: bit.ly/55PAULRUANOBOR…
Paul Ruano-Borbalan (@leso_03) 's Twitter Profile Photo

Let’s gooo!!! My class “Stylized Anime Figure Sculpting with Nomad Sculpt” is now available for pre-order on Coloso (Coloso Global)! Link: bit.ly/ColosoxPaulRua… With Nomad Sculpt coming to PC soon, now’s the perfect time to get familiar with the app that became my go-to for

80 LEVEL (@80level) 's Twitter Profile Photo

You can now try the experimental free beta of Stéphane Ginier's Nomad Sculpt desktop edition. Download here: 80.lv/articles/nomad… Nomad

You can now try the experimental free beta of Stéphane Ginier's Nomad Sculpt desktop edition.

Download here: 80.lv/articles/nomad…

<a href="/nomadsculpt/">Nomad</a>
Paul Thureau (@thureaupaul) 's Twitter Profile Photo

Finally testing Set Mesh Normal geo node from Blender 🔶 4.5! This is definitely a game changer :) Thanks Jacques Lucke for showing the way 🤘 #blender #b3d #gamedev