shane/5leaf (@leafy_5) 's Twitter Profile
shane/5leaf

@leafy_5

Digital creator, project-doer, food app delivery guy, over thinker BoS(Math) AAS(CADD); watch my 3D modeling/illustration/animation/AI journey

ID: 3038454416

linkhttp://5leaf.me calendar_today23-02-2015 19:52:20

3,3K Tweet

206 Followers

513 Following

shane/5leaf (@leafy_5) 's Twitter Profile Photo

Day 1079- Extrusion Core Made entirely with geometry nodes! 🧩 Blender 4.2 🧩 Cycles #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes #3danimation #loopinganimation

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Day 1082- Proximity Run 🧩 Blender 4.2 🧩 Cycles 🧩 Running animation from #mixamo #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes #3danimation #loopinganimation #proximitynode

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Day 1083- Slime Growth Sim Playing around with the simulation node to randomly grow a slime over top of the surface of the cylinder. 🧩 Blender 4.2 🧩 Cycles #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes #3danimation #loopinganimation

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Day 1084- Pendulum Bounce 🧩 Blender 4.2 🧩 Cycles #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes #3danimation #loopinganimation #pendulum #bouncingballanimation

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Day 1085- Chaos Rings Made with geometry nodes and then also used the ray portal shader to create the picture-in-picture. 🧩 Blender 4.2 🧩 Cycles #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes #3danimation #loopinganimation #rayportalnode

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Day 1086- Proximity Exhibit Concept museum of 3D sculptures which assemble themselves as you (the camera) get closer to them (using the proximity node of course). 🧩 Blender 4.2 🧩 Cycles 🧩 Audio made with #garageband #everydays #blender #cyclesrender #b3d #3dillustration

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Day 1087- Wall Bounce 🧩 Blender 4.2 🧩 Cycles #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes #3danimation #loopinganimation #proximitynode

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Day 1088- Marble Knot Used the proximity node with the marbles and the invisible meshes to control the building and un-building (and shader) of the knot path. 🧩 Blender 4.2 🧩 Cycles #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes

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Day 1089- Equal and Opposite As the smile-drones try to breach the perimeter, the force field reaches out to meet them halfway (using the proximity node with a float curve node to give it the ripple-look). 🧩 Blender 4.2 🧩 Cycles #everydays #blender #cyclesrender #b3d

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Day 1090- Walking On Faith Distracted by the light 📱 🧩 Blender 4.2 🧩 Cycles 🧩 Walking animation from #mixamo #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes #3danimation #loopinganimation #proximitynode

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Day 1091- Always Missing Proximity node with a float curve to control offset and rotation so the targets have anticipatory movement as the arrow gets closer. 🧩 Blender 4.2 🧩 Cycles #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes #3danimation

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Day 1092- On Target 🧩 Blender 4.2 🧩 Cycles #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes #3danimation #loopinganimation #proximitynode #archery #arrow #target

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Day 1093- Gathering Cube I used a proximity node with a float curve node (among other nodes) to control the movement and shader values of the tiny cubes. I also managed to make the noise factor of positioning and coloring the cubes loop, which was kind of a pain lol. Thank

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Day 1094- Gathering Suzannes 🧩 Blender 4.2 🧩 Cycles #everydays #blender #cyclesrender #b3d #3dillustration #3dgraphics #geometrynodes #3danimation #proximitynode #suzanne