Alina Sommer-Stihl (@krovartist) 's Twitter Profile
Alina Sommer-Stihl

@krovartist

Tech artist @ EscapeVelocityEntertainment, formerly @Roll_7 on BAFTA winning #rollerdrome ✨ shaders ✨ 🏳️‍🌈

ID: 953036448181243907

linkhttps://www.artstation.com/alinaso calendar_today15-01-2018 22:49:30

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Mirza Beig (@themirzabeig) 's Twitter Profile Photo

Duplicate mesh, clip the fresnel -> effectively creating inverse hull outlines, except your alpha cutoff slider turns the same material from a shield bubble, to an inner glow/rim emissive overlay, to a 3D outline. #unity3d #unitytips #realtimevfx #gamedev #shader

Rollerdrome (@rollerdrome) 's Twitter Profile Photo

Ready to roll, Xbox? 💥 The BAFTA-winning, skater-shooter hybrid #Rollerdrome is available now on Xbox Series X|S and with Xbox Game Pass. Watch the launch trailer here: pvtdi.vision/46pEji6

Ready to roll, <a href="/Xbox/">Xbox</a>? 💥

The BAFTA-winning, skater-shooter hybrid #Rollerdrome is available now on Xbox Series X|S and with <a href="/XboxGamePass/">Xbox Game Pass</a>.

Watch the launch trailer here: pvtdi.vision/46pEji6
Animator_Xin🇺🇦🇨🇦🇨🇳 (@artist_leo) 's Twitter Profile Photo

I need to pause this TMNT animation practice now. Maybe I will render them in the future. But here it is. I hope you like it. I had a lot of fun animating this and I need to move on to next one. Sound:SupreSoundEffect™️ Chracter:Keny Bigny Rigging:Kiel Figgins

Kaffeecup (@kaffeecup) 's Twitter Profile Photo

Studie in Großbritannien zur Vier-Tage-Woche: - Burnout-Fälle um 71 Prozent gesunken, Krankentage um 65 Prozent abgenommen Deutschland: "Junge Menschen dürfen nur nicht die Illusion haben, dass man mit 30 oder 32 Stunden (...) eine Volkswirtschaft aufrechterhalten kann."

chev (@chev3d) 's Twitter Profile Photo

Happy new year! over my break I made procedural-ish setups for some plants/weeds 🌿🌿 gonna use these for a couple of scenes! #3dcg #houdini #animation

Simonschreibt (🛑Account Inactive) (@simonschreibt) 's Twitter Profile Photo

froyok made me aware of another cool advanced interior mapping. Added it as update 8 to my article! simonschreibt.de/gat/windows-ac… #gamedev #realtimevfx #unreal #UnrealEngine5

Freya Holmér (@freyaholmer) 's Twitter Profile Photo

yeah it runs on stovetop timers, github commit history boxes, pure css, and pregnancy tests, but you have to draw the line somewhere

yeah it runs on stovetop timers, github commit history boxes, pure css, and pregnancy tests, but you have to draw the line somewhere
Pedro Borges (@peteborks) 's Twitter Profile Photo

I've always loved how Spider-Verse brought comic art to life on screen. It inspired me to take on the challenge of replicating that style in UE My favorite effect is how movement is often conveyed as strokes and smearing instead of motion-blur #UnrealEngine #TechArt #StylizedArt

Pedro Borges (@peteborks) 's Twitter Profile Photo

Michelle's proof of concept is out! I'll share more details on how we achieved the look by combining CelShading, Hatching lines, Weighted Outlines, Painted (and Procedural) Stylized Normals and Motion Smearing. Check the thread for the result and breakdown🧵 #unrealengine #ue5

TUATARA (@tuatara_games) 's Twitter Profile Photo

This shader function rotates UVs while scaling them to always keep the 0-1 range visible. No more cropped or lost UV space. Perfect for procedural textures, triplanar mapping, or any effect where UV consistency matters! #gamedev #VFX #realtimeVFX #UnrealEngine #UnrealEngine5

VFX UA (@vfx_ua) 's Twitter Profile Photo

Don’t like the hard edges on your meshes? Try Fresnel Soft Edge and turn your elemental orbs, energy shields, or tornadoes into smooth, beautiful VFX with soft transitions. #VFX #GameDev #UnrealEngine #UE5 #RealtimeVFX #MoreVFXAcademy

Cyan ✨ (@cyanilux) 's Twitter Profile Photo

GPU-Instanced Grass 🌱 Old video but just published a proper/full tutorial with info for multiple unity versions~ 🔗 cyanilux.com/tutorials/gpu-… #unity3D #shaders #shadergraph