Kamyker | UEFN dev(@kamyker) 's Twitter Profileg
Kamyker | UEFN dev

@kamyker

Verse and C# Programmer,
Making @beat_aim,
3 mln #UEFN plays,

Ex-pro in Paladins and BF4,
7x on international lans,

FN Code: Kamyker

ID:98589697

linkhttps://beataim.com calendar_today22-12-2009 08:49:00

2,2K Tweets

1,0K Followers

641 Following

Kamyker | UEFN dev(@kamyker) 's Twitter Profile Photo

Yikes... Excluding Epic's and legogroup's projects there's less than 1000 on all Lego maps.

Was the Lego row (now hidden) the only source of players? Could something be broken that prevents these maps from getting to discover or FN players just dislike them?

Yikes... Excluding Epic's and legogroup's projects there's less than 1000 on all Lego maps. Was the Lego row (now hidden) the only source of players? Could something be broken that prevents these maps from getting to discover or FN players just dislike them? #FortniteCreative
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Kamyker | UEFN dev(@kamyker) 's Twitter Profile Photo

GetComponent(t) is currently impossible in pure as parametric types aren't comparable and can't be used for casting

I wonder if this improvement will be added to the language together with first experimental Scene Graph release OR possible just bcs of being native call

GetComponent(t) is currently impossible in pure #Verse as parametric types aren't comparable and can't be used for casting I wonder if this improvement will be added to the language together with first experimental Scene Graph release OR possible just bcs of being native call
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Kamyker | UEFN dev(@kamyker) 's Twitter Profile Photo

As I mentioned before this won't work

Big creators will keep doing it, in worst case they'll get a nice message from Epic to slightly change their tricks

Other maps will get reported and deleted even if they copy/paste same mechanics

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Kamyker | UEFN dev(@kamyker) 's Twitter Profile Photo

Red vs Blue vs Red vs Blue war is truly something but I don't get one thing.

Super one is in Most Engaging row constantly but isn't Combat #1 and TDM #1. Shouldn't algorithm reward quality/playtime more and popularity less? Kent

Red vs Blue vs Red vs Blue war is truly something but I don't get one thing. Super one is in Most Engaging row constantly but isn't Combat #1 and TDM #1. Shouldn't algorithm reward quality/playtime more and popularity less? #FortniteCreative @KentitoRollins
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Kamyker | UEFN dev(@kamyker) 's Twitter Profile Photo

I've said it few times already but this further confirms it

Using UE6 with Verse to make Steam games is going to be the meta

Publishing process and updates stability in Fortnite haven't improved much for over a year, luck has too much influence on success

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Kamyker | UEFN dev(@kamyker) 's Twitter Profile Photo

This got me thinking:

Proximity chat is scheduled for Q2 in . Imagine if they'd also add lip sync and how GTA-like experiences could look like ๐Ÿ˜ณ

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